It's unreactable, it is fast that can dodge a 400ms attack, even if you feint to dodge the time is never enough and it's a sure hit. After the bash is a sure light. We know that conqueror shield bash in neutral is broken because spamming it is made by prediction. Then these awesome developers added a dodge shield bash to his kit. Wow, just amazing. Are these developers playing their own game or do they just made it and let others play? Because the latter is stupid. Clearly the devs are incompetent in enhancing this game. It's more than a year and there are these bugs, lags, connectivity issues, revenge BS, and unbalanceness going on. Yeah they do rework but look at the conqueror and warden. They made them cancer. I am not complaining on the whole warden and conqueror kit. I am just complaining because they already have good kits and still give them cancerous moves. Why not buff/rework low tier heroes so that they can compete in battles? I heard dlc heroes aren't gonna get a rework soon. Yeah, lets wait 2 years for them to have a rework. I mean, come on devs, what are you doing there? We paid this game to have fun. Not have a broken *** game.
I was just frustrated, there is this low rank conqueror who just spams shield bash at me and always won. I tried feinting my attacks to dodge immediately but i still get caught by his dodged shield bash. I mean, conqueror is nigh invulnerable in 1v1 by just spamming his shield bash.Originally Posted by Charmzzz Go to original post
Yup, he is. We all know that. His recovery is too fast, it is mostly unpunishable and the best mixup since his rework.Originally Posted by RexXZ347 Go to original post
are the devs listening to this? Conqueror is S tier. They should tone him down.Originally Posted by Charmzzz Go to original post
We're certainly aware that Conqueror is in a very strong state currently and the balance team is looking at him. Should we have any upcoming balance changes to share, we'll let everyone know!Originally Posted by RexXZ347 Go to original post
Problem with Conq is that his kit is very useful in 1v1 and it can be frustrating for many players, however he is nothing special in 4v4, at least based on my experience. Very predictable, only few moves, very short range.
So, in order to balance him properly, he shouldn't just get more nerfs which would make him useless. When complaining about Conq, keep in mind that he was nothing for many seasons. There are other heroes with much more frustrating kit yet I don't see many asking for nerfs. But as soon as one Heavy is performing well, everyone loses their minds.
As long as his moveset is extremely limited, I wouldn't nerf him any further. Heavy class is in pretty bad shape. Shugo is almost useless and step child of Ubisoft developers and Warlord is just ok, but slowly falling behind.
Also, keep in mind that having a shield should give you something extra and like in real life, fighting someone who has a shield would be frustrating and challenging. That is why Warlord or Valk are having easier time fighting Conq than most other heroes. Again, based on my experience. So, if you are trying to dominate Conq by playing as 90 lbs woman wearing rugs and rusty kitchen knife, you are doing something wrong.
Dude conqueror is one of the worst matchs for the warlord, same goes for the reworked warden. Warlord is far from ok, after the huge nerfs on his feats and damage he is not on a good spot on 4x4 modes as well.Originally Posted by NHLGoldenKnight Go to original post
1. Realism went out the window in this game pretty much from day one so it's patently pointless to insinuate that Conq should somehow have an advantage over someone else based on their weapons or their body size. As is entertaining the notion that characters with shields should get "something extra" in a video game where realism plays no part in the balancing of the fighting mechanics.Originally Posted by NHLGoldenKnight Go to original post
2. Conq literally just needs his shield bash recovery tuned down to normal levels like everybody else has to deal with. This shouldn't even be considered a nerf since it is basically about putting Conq on a level playing field with everyone else. It's unfair that he is the only character in the game that doesn't have to deal with any kind of recovery time from a bash attack. Either give everyone zero recovery on bashes and dodge attacks or give everyone similar recovery times like with the dodge recovery normalisation. There is no option where one hero is the exception to the rule if the developers wish this game to be called a competitive and properly balanced game.
3. His move set is not limited at all. He has an infinite light/heavy chain that rivals Aramusha's. He has the best all block in the game. He has the best superior block option select in the game (because it is a heavy and he can parry with it if he miscalculates). He has the 2nd best option select zone in the game. He has extremely good OOS pressure and a good way of putting his opponent into OOS and keeping him there. His move set has both depth and it defines his personality as a character - not many other reworked heroes can say that. He has a full kit to use at his disposal and the fact that 90% of the time he only needs to use shield bash to win is a problem with how broken shield bash recovery is, not with how "limited" his kit is. His kit is one of the best and most fleshed out among the heroes.