To run a script, it needs to be triggered.
So:
1. create a script, have it set to teleport in its Object Preferences. It'll spawn 2 spawnpoints in the map that you can set as the target. These may be placed under the terrain though, so be sure to look for them.
2. create a triggervolume, and link it to the script through its Object Preferences.
All done!![]()
This is most likely a bug. You can also add as target any spawnpoint you already placed.Originally Posted by Steve64b Go to original post
Also, since it might be confusing, the first target is the destination for player 1 and the second is for player 2.
Here is a video tutorial if you need it.
https://youtu.be/Wf9100eAwrg