Object Budget Decreased?
Had been waiting for this update to finish a very labor intensive map I have been working on since the first Mars assets were released. 1st time loading map since the new update, and now it can not be explored/tested/played because "The object budget has been exceeded." I completely understand how the budget could be exceeded with the amount of assets I am using combined with my terrain layout, and I know the easy answer would be to just start deleting objects in the affected budget grids that are lit up red... but it isn't quite that simple with this design, and the point is that the areas were not over budget before the update.
Wondering if any other creators have run into this problem, or maybe an answer from someone at Ubi?
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