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  1. #1

    Object Budget Decreased?

    Had been waiting for this update to finish a very labor intensive map I have been working on since the first Mars assets were released. 1st time loading map since the new update, and now it can not be explored/tested/played because "The object budget has been exceeded." I completely understand how the budget could be exceeded with the amount of assets I am using combined with my terrain layout, and I know the easy answer would be to just start deleting objects in the affected budget grids that are lit up red... but it isn't quite that simple with this design, and the point is that the areas were not over budget before the update.
    Wondering if any other creators have run into this problem, or maybe an answer from someone at Ubi?
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  2. #2
    Steve64b's Avatar Senior Member
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    Izolee raised this issue & Ubi is looking into it. I'm guessing some objects were modified to have physics, and cause the budget limit to overshoot on maps that used them.
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  3. #3
    Thanks, good to know some details and that it is being looked in to.
    Guess I will put the map on hold until there are some official answers on if it will be fixed or is the new limit.
    Not going to start deleting essential objects in a symmetrical built, center focused, laser tower set in a 500m deep hole.
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  4. #4
    My maps are all in red i cant edit them now i have to start over. I wanted to add a couple assets cant even when i delete a quarter of my map.

    Ubisoft why add stuff then nerf the rest of the game.
    Also now i can only add one giant zombie monkey. Those zombie monkeys take up alot of room.
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  5. #5
    predatorback2's Avatar Member
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    Apr 2018
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    Poland
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    I also can not finish the map.
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  6. #6
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  7. #7
    If the game was bad before now it is s h i t . Game breaking bug it doesn't matter how much you delete its always now over budget.
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  8. #8
    Check this one. There is diffirent budget calculate between solo/coop and PvP mods in Editor.

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  9. #9
    Yes the budget has been reduced.

    I am well within budget of a map I have been building but when trying to publish Ubisoft shows Snowshoe error after around 30 seconds.

    I thought that the Snowshoe error had been rectified?
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