Better than before, but still not good enough for me. At least all the enemies will re-populate and the Outposts will now re-set too, but those stupid Resistance Points are still in the game. Please get rid of the RP's or create a program that will allow us to disable those RP's in the game options menu. Then I could somewhat enjoy the game, without having to do the whole stupid Main Story again.
Is that really the only reward you get for completing the game on that difficulty?Originally Posted by DeadlyTowersSux Go to original post
Dunno if it’s flat-out the ONLY reward, I just know that you get the Rook outfit from that. On the plus-side, the infinite-ammo, OP Mars weapons will probably help substantially. Also, does anyone know if the game will now accept the Walk Away ending, or does it still force you to get the Resist ending for it to count as “beating” the game?Originally Posted by Steve64b Go to original post
Seems pretty lame after beating the game and starting over, that it doesn't recognize my previous playthrough so in order to get to NG+ I have to beat the game...a second time. Ubi as usual rolling out cool features so far after launch that it benefits very few. I think it's funny Ubi expects me to be playing on the same character save since...May? How much is there to do in the game post ending? Not much. So I start over because I enjoy the game that much, but am penalized from using NG+. Very frustrating design decision. If you've beaten the game at all you should have the option for NG+. I will likely not play FC5 much longer now that I know I'm being kept away from a new more challenging experience just because I made the mistake of starting over after I already beat the main story once. Pretty frustrating.