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  1. #1
    dinosaurlicker's Avatar Banned
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    Dec 2017
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    279

    Increase Chip Damage

    We’ve been saying this since release. Everybody. You have ignored us and this opinion for a year and a half now. It’s time you listened. The state of the game is horrible, clearly what you’re doing isn’t working. Many people have already left seeing that the game will never get any better if something doesn’t change. Bashes are horrible for overall game health.

    We need to increase chip damage to 40 or 50% so heroes like Aramusha and Shugoki have a chance without being reworked

    It’s ridiculous how long we’ve been wanting this change. This change singlehandedly could have fixed the game at one point, but instead you’re reworking every hero to be straight cancer. Your way clearly isn’t working, so how about we do this our way. Change blocking so it’s not foolproof.

    Chip damage would decrease while being ganked for attackers (figure out the percentage yourselves)

    It’s time.
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  2. #2
    Honestly, I don't think Ubisoft care about anything other than adding "cool" stuff to the game. Balance doesn't appear to be a consideration. A fact that I feel will be brought into sharp relief when the new faction drops and starts destroying all the other heroes.
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  3. #3
    In my mind, only heavy classes should cause higher chip.
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  4. #4
    Originally Posted by DefiledDragon Go to original post
    Honestly, I don't think Ubisoft care about anything other than adding "cool" stuff to the game. Balance doesn't appear to be a consideration. A fact that I feel will be brought into sharp relief when the new faction drops and starts destroying all the other heroes.
    Ubisoft is bipolar with what they want balanced. I mean look at their ranked modes. They are so badly unbalanced that they scrapped them. And even now 1v1 ranked doesn't work properly.

    They say they balance the game around 4v4. Then add a 1v1 game mode that only heros that are good in 1v1 do well in.

    They then try to balance the game to 1v1 but then 4v4 is unbalanced.

    They try to make certain heros only good in situations. Like 1v1 or 4v4 game modes. But then said heros that are good in 1v1 are trash in 4v4. Vise versa. Only heros that have gimmicky moves like bash do well in both because they are good vs everyone all the time.

    They need to make up their mind on what they want to do cause right now the game is pretty enjoyable. And each patch it only proves that they just go back and forth with what they consider "balanced"

    I mean if kensei can be good in decent in both 1v1 and 4v4 im sure they can balance out the other heros to do so. Issue is they spend such little time actually balancing the game that it would take several years to actually get every character to that state. Not to mention they keep adding more heros with new moves that make the game seem even more unbalanced.

    It doesnt give players much hope if any when it comes to reworks/balancing patches. I mean the game is balanced around 4v4 combat and there is still the justification in the balancing of feats that can instant kill entire teams with one click.

    Yeah we balance the game around combat and stances. But **** it heres a tactical nuke that kills if you even get wiffed by it.

    Really highlights how ubi doesn't know how to balance their own game.
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  5. #5
    Originally Posted by dinosaurlicker Go to original post
    We’ve been saying this since release. Everybody. You have ignored us and this opinion for a year and a half now. It’s time you listened. The state of the game is horrible, clearly what you’re doing isn’t working. Many people have already left seeing that the game will never get any better if something doesn’t change. Bashes are horrible for overall game health.

    We need to increase chip damage to 40 or 50% so heroes like Aramusha and Shugoki have a chance without being reworked

    It’s ridiculous how long we’ve been wanting this change. This change singlehandedly could have fixed the game at one point, but instead you’re reworking every hero to be straight cancer. Your way clearly isn’t working, so how about we do this our way. Change blocking so it’s not foolproof.

    Chip damage would decrease while being ganked for attackers (figure out the percentage yourselves)

    It’s time.
    You're right but Shugoki would definitely need much more to even "stand a chance"
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