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  1. #11
    Just curious about the expansion stash. It says "The expansion stash is now available for all players, regardless of DLC ownership."
    As someone who doesn't own any of the DLC's, does this mean I can use it as extra stash space for non DLC related gear and such?
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  2. #12
    UbiAmper's Avatar Community Manager
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    Originally Posted by markusfarkas Go to original post
    Just curious about the expansion stash. It says "The expansion stash is now available for all players, regardless of DLC ownership."
    As someone who doesn't own any of the DLC's, does this mean I can use it as extra stash space for non DLC related gear and such?
    Hey markus,

    Think of the expansion stash as overflow space for DLC caches/items if your inventory/normal stash is full. You cannot store items here voluntarily.
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  3. #13
    Originally Posted by UbiAmper Go to original post
    Agents!

    Update 1.8.3 is live now across PC, Xbox One, and PlayStation 4! Experience the new Classified Striker's Battlegear balancing changes, Showstopper fixes, and gameplay tweaks. A full list of features is available below.

    • Game Changes
      • Classified Gear
        • Striker's Battlegear
          • EMP now pauses stack accumulation and bonus damage and healing are not applied. Existing stacks are lost with time and by missing shots.
          • Classified Striker bonus heal rate is reduced and shots landed only add +1 stack to each bonus when playing in the Dark Zone, Last Stand, and Skirmish.
          • Full text in-game:
            • 4 piece bonus: Every consecutive hit deals 1% more damage. Stacks up to 100%. Missing shots drops bonus by 2%. Bonus is reduced by 1% every second. It is not possible to gain stacks and bonus damage is not applied while under the effects of EMP. Bonus is lost when exiting combat.
            • 6 piece bonus: Every hit adds 2 stacks of a self-healing bonus; each stack is worth 0.01% of max health per second. Stacks up to 100 hits. This bonus is increased by 0.05% per stack for every 3000 Stamina. Missing shots drops the bonus by 1 stack and the bonus is reduced by 2 stacks every second. It is not possible to gain stacks and the self-healing bonus is not applied while under the effects of EMP. Bonus is lost when exiting combat. While in the Dark Zone, Last Stand, or Skirmish, each hit only adds 1 stack instead of 2 and the healing rate is reduced.
            • Every hit increases the bonus damage from Striker's Battlegear by an additional 1%. Missing shots drops the bonus damage from Striker's Battlegear by 1% and the bonus is reduced by 2% every second. While in the Dark Zone, Last Stand, or Skirmish, the additional 1% bonus damage is not applied.

      • Skills
        • Support Station Master Mod
          • When disabling a Support Station with the Master Mod the heal now scales depending on how long the skill has been active.
      • Weapons
        • Showstopper
          • Fixed an issue where the Showstopper could fire extra rounds. Note that while the extra shot does not go off, the sound and controller rumble for that extra shot are still present in the game.
          • The snap aim of the Showstopper has been adjusted.
      • Gameplay
        • Fixed an issue that caused players to appear running in place when using a skill under certain circumstances.
        • The expansion stash is now available for all players, regardless of DLC ownership.
      • Commendations
        • Rainbow 6 commendation requirements now read "Equip 6 different quality pieces of gear (grey/exotic, green, blue, purple, orange and gear set)"

    Thank you and we will see everyone in Manhattan!

    /The Division Dev Team
    I’ve been away from the game for a while. Have returned and started from scratch. I have noticed a lot of improvement in the gameplay. I think it’s brilliant and a lot of fun to engage with. Coop is an important part of the mix. I like the variety in builds, keeps the game interesting imo. I hope TD1 runs along side TD2 for a long time yet. Still got loads to do in the dark zone and team based pvp.
     1 people found this helpful
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  4. #14
    Bambihunter1971's Avatar Senior Member
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    Originally Posted by UbiAmper Go to original post
    Think of the expansion stash as overflow space for DLC caches/items if your inventory/normal stash is full. You cannot store items here voluntarily.

    So I don't get it then... If you can't voluntarily store things there, and you don't have the DLC to have the game put it there, then what did it change in that regard?


    Alternatively, are you saying that IF you have the DLC that caches and stuff will go there instead of your inventory? If so, for those that own the DLC's, that would be awesome. I constantly run low on space on my characters and stash largely due to having all 14 classy gear sets on all 4 characters. Then, extra pieces for diversity within the builds. So, if I understand what you are saying IF you have the DLC, does that mean the WSP and Resistance caches would go there instead of your inventory the way it already does in Survival? It would be nice if that is the case then a person wouldn't have to try to clean it out in the 30 seconds between waves. And, one could get back to the base and sell items instead of deconstructing.
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