Here's a PVP build you should try for 1.8.3, seems to counter almost anything IMO
So i was scratching my head last night thinking of a new build for PVP skirmish/LS...not much of a DZ player but i see it working. Since I know predator mark is making a come back, also banshee & alphabridge. Along with the nerf of drop n pop of the healer box, I thought of a build which i haven't personally seen anyone run in the game or even on youtube. It helps me stay alive long enough, constant healing along with a huge amounts of damage. I'll post up a screen shot later but anyways im running 3pc banshee, 3pc nomad,2pc alpha bridge with ninja bike bag. Trust me i'd try it, i had no problem taking of people with this build, run it how you like it but the sweet spot for me was 6200 FA/7k STAM.
Nomad:
Set Bonus (2):
+15% Health on Kill
Set Bonus (3):
Talent: Nomad's Resolve - Grants a constant small amount of healing, allowing the user to regenerate all segments of the health bar during combat.
Alpha Bridge:
Set Bonus (2): +100% Health Regen
Banshee:
Set Bonus (2)
+20% Dark Zone Currency Gained
Set Bonus (3)
+10% Damage to targets out of cover
(Side note) I rolled crit chance, crit damage on all gear. Bleed,disrupt,Shock resistance on knee pads, Burn resistance on mask, Bleed resistance on backpack.
Now this worked really well for me having a constant health regen along with the health on kill, while still putting out great damage from the banshee bonus. While playing skirmish i damn near stayed at max health the whole time, an whenever my health would drop down (which rarely happened) it simply switch over to The House with unforgiving/responsive. Killed whatever agent was infront of me which was normally a predshee player an quickly my health filled back up within seemed like a few seconds back to max health. You could try 5pc nomad with savage gloves, but it doesnt hit as hard as this build, plus this build damn near matched the constant healing of say 5pc nomad while putting out way more damage.
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