I'd like to bring up the mk14 occult still has issues with the stock
sometimes it will be extended like it's supposed too but then it will collapse for no reason
I know you're looking out for bugs for the September update so I figured I should let you know
How it's supposed to look
how it looks when it glitches out
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What's that? If you mean what I think you mean, then that's why it's called "occult". It's voodoo man.
It's the Mk 17 Battle rifle that's all wrong. It should probably have the sniper scopes added to it. The Mk 16 is your SCAR-L/H, which isn't in the game as the ACR does the same thing. Be good if they did the ACR Bushmaster. Also the AAC Honey Badger, as it's in Splinter Cell. The SR98 would be good too.
yeah really wish they would fix the mk 17 magazine bugOriginally Posted by Paladinrja Go to original post
also isn't the sr98 just a Arctic warfare sniper rifle like the L118A1
also I'd love the mk 16 specifically the FNAC varient
I have to firmly disagree with the SR98, we already have the L118A1, I don't need a 60th sniper option when there are clearly other weapon categories/other weapons that should take far higher priority. I think it would be a massive waste of time and energy on the dev's part. Another very similar sniper is NOT what most want.
Bullet drop, or lack there of. LolOriginally Posted by Paladinrja Go to original post
Not really. It's much faster. The one I'm thinking of has an integrated adjustable bipod, (matchgade) free floating barrel, is multi chambered and has a folding stock with adjustable butt and cheek pads. The fact it's AWS is more like a bonus. Wouldn't mind the Blaser R93 either. Woulda been nicer to see that, than the PSG1.Originally Posted by ManticButton Go to original post
There aren't any quick bolt actions in the game. The MSR should be, but it's not.
Lol! Never even noticed. I thought you meant the fact it's actually silenced.Originally Posted by TexasRocks2 Go to original post
no problem I always want to make sure the devs know about existing bugs so they can look into fixing themOriginally Posted by Ubi-Lucipus Go to original post
I'm just glad we have community managers to past them on to the devs
Absolutely, and it's appreciated. I will make sure to pass it on.Originally Posted by ManticButton Go to original post