When playing vs multiple enemies the static camera on executions are kind of a problem. For example there are executions where the camera ends locked to the back of my character but in the map I can see that there is an enemy at my back and he will try to hit me and there is no way to react to the attack because I can’t see him on the screen. Most of the time what I do is a roll, but I would like to move the camera and see the direction of the attack so I can try to defend or parry it.
I understand that there is some kind of artistic logic behind the static camera to make the executions look nice, but we should have the option to free the camera, I’m thinking if you press a specific button during the execution you will gain control over the camera, if you don’t press it then you get the current and static views.
Hope ubi could consider this, regards