Originally Posted by
flrt.
Go to original post
Not sure who was upset about the box healing players for ~30% of your health (and being mostly useless in tight areas) but there you go.
I've said it before but a large part of why I got this game was the ability to heal yourself and other players and with the Striker change I'll probably be running Healer for a bit while I find my feet.
I was almost excited for these changes but they always throw in something to ruin the way we currently play, which really makes me question what it means to be good in this game.
It is gong to be even harder on solo players and Healers.
Have they looked at ttbk vs time to release healing skills?
The release & deployment time of standard First Aid is generally too long to receive healing while actively missing health.
(this and other factors contributed to people hitting Booster at the start of combat, forgoing the heal entirely...but somehow healing is a huge issue?
My 88k Ele says differently)
Anyway,
All of the guys I know who play COD love these changes.
I always played this game because it specifically wasn't COD and required a different skill set.
I guess that's just me.