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  1. #1

    Catapult, again

    Ok, I understand that we need to scream in Ubi's ear for a good dozen months before we finally see the changes we so unanimously call for, but I feel this one has been an unresolved issue for FAR longer.

    I don't think the other perks in the game are in such desperate need of change or whatever, but the existence of such an ability (CATAPULT) in this game is and always has been completely ludicrous.

    Either nerf the damage towards the outer circle or give more time for the bloody ONE SHOT BARELY ANY FRIENDLY FIRE NUKE to land...

    I mean it's fine that Knights basically brought Rainbow Six grenades to the party, but a Nuclear Missile is taking it a step too far, and Ubi just acts like it's normal to Nuke the entire enemy team who were foolish enough to bring knives to a Nuke Fight.
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  2. #2
    Whats your debuff resistance at? So many people ignore this for the other two stats, it really helps and can make it survivable. Just some advice while you wait for ubi to respond.
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  3. #3
    Originally Posted by Jastorm187 Go to original post
    Whats your debuff resistance at? So many people ignore this for the other two stats, it really helps and can make it survivable. Just some advice while you wait for ubi to respond.
    debuff resistance doesn't decrease feat damage, just time in DEBUFF ones.

    and yeah catapult and other feats that insta kill need a nerf, the only one that i think is balanced is flask, arrow storm should insta kill if you aim it to they get hit by 3 waves, otherwise it shouldn't kill (now you can die by just 2 waves)
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  4. #4
    I like the catapult, but is unrealistic that a Gladiator can use it : /
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  5. #5
    All the games ban 1 hit one shot moves, unless they have really long trade offs (snipers need to hit in the head or do 70% in games with high TTK, also have a lot of negatives in the form of slow reload, DPS, awful short range, etc)

    they need to make it the worst 4 tier ult in terms of damage, the one that should do the most damage should be flask since it's DOT (damage over time, also on the same area) second one arrow storm but hitting 3 waves (you need to aim properly so this happens and currently you only need 2 waves to kill someone)

    Catapult should be modified to mark the way it's going to fall and then TAKE SOME TIME (1,5-2 seconds would be nice), cause now it's instant and you can't dodge it, that way it would be balanced, also reduce the damage outside the central area. Then it would be balanced, still broken cause it can insta kill with just one tick damage but at least it's easier to leave the central area and just recieve a portion of the damage
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