Reworks are fine and all that. But when there are so many imbalances broken inconsistent things in this game I don’t really see the point. You are just piling **** on top of each other
Just few examples
Shaman throw distance and double throw. Risk free headbutt into 2 lights
Cent instant kill
WL homing missile shield bash
Raider unlocked UB zone
LB having impale from heavy parry and impale tracking
Zerk having nearly constant HA
HL dodge into kick recover and kick into grab spam
Kensei HA on light attacks (IMO)
Game is inconsistent AF. Some heroes have faster heavy attack than other heroes light attack.
Aramusha Orochi and now Valk.
This game is moving away from technical fighting its becoming more spammy.
Devs thinks it’s better to have faster attacks. It’s gonna make the game better. Rather than fixing things. We saw the results of that already: Orochi. One button hero.
Game became gank and spam fest
While I do agree with a lot of things you listed there is a few I do not.
While yes, Centurion is annoying to fight, he has no instakill, you just need to wait for his GB because it's always coming, if he throws a light, next is a GB, he throws a charged heavy, soft feint GB is coming and GB is alqays coming close to a wall.
Warlord Homing missile shield bash? I have WL rep 15 and he has no homing missile. I imagine you must be talking about his running shield bash that you can hold for an extended period until you hit the person you're aiming for, but a side dodge will have WL running right by you.
HL kick toss mixup isn't bad if you keep up pressure and use fast attacks, he needs to be in offensive stance to access it, and can't block or CGB while in OS.
Kensei, as far as I know only has HA on lights with his 4th feat active.
All the others I agree with you on.
I think they are moving to a more spammy type of combat because of PC, people on PC are too turtley, they needed 400 ms lights to break that down, but on consoles 400ms is too fast for most to react to. I don't agree with it, but I think thats the reasoning behind it.
Thank you for replying.
I had few instances with WL actually just today Yes I'm talking about shield bash.. I saw WL charge coming so I rolled side ways and it changes direction 90 degrees catching me during the roll. Another example I was spectating this WL he started charge miles away and enemy obviously moved in the meantime then again when he get in the range he changed direction again catching the guy.
1v1 HL not too bad. Still I think kick into grab is unbalanced however in 4v4 there is no risk going into OF if you have teammate. HL can go into OF just from heavy feint into OF.
Kensei 4ft feat makes attack UB. It doesnt give HA. Kensei has HA on light attack.
Hmmm, I use WL pretty regularly, I don't seem to get the tracking you're speaking of, and you can only change directions by a small amount once you start his charge.Originally Posted by Erhanninja Go to original post
It may be lag thats causing it.
On Kensei I read what you said wrong, I thought you said UB, my bad. I still only think Kensei has HA heavies though but I've hardly played him since his rework though so I don't know for sure about his light attack properties.
Warlord is no homing missle at all man ... his tracking is even pretty terrible ^^
Lawbringer gets an Impale after every parry because it's his class role to be the parry master. You need a wall to come up to 50dmg, and still that's nothing gruesome after stuff like Shugoki-1-Shot, Cent Cutscene at every wall, Shaman Bite (also 50) just for a bleed and a lot of other stuff you mentioned above.