As an avid Tekken player I could not agree more.Originally Posted by AzureSky. Go to original post
As of right now this game is too based around standing around and either waiting for the other to make a play or regenerating stamina.
I am really in love with this idea.Originally Posted by Knight_Raime Go to original post
Only shield heroes deserve a static guard as they have a shield up.
This game should be much more diverse in that aspect.
I don't think the type of guard is a problem, i really think just adding different frame advantages and negatives based on the move would do wonders to this game, also add Command grabs to Heavy characters (you can make it so you can break it like tekken 7 does)
For example if a opponent do a command with his right hand (you will see it with his left hand from your perspective) you need to hit the left mouse button (if you are on console or joystick you can map it) in other words light attack, if the hand it's the right one you need to do touch the heavy attack and if it's both hands you need to do a zone attack to counter guard break it.
This mechanic would make grab characters in For honor viable and could be part of old heavy hero's rework kit.
I still think static guards are still a really big problem because it gives too many people a free pass defensively.
As for GBs being directional, we'd have to allow for enough time for the throw to be broken. As it stands that would be a a bit too much.
GBs are an odd kind of move where either they are overpowered or underpowered due to their nature.
No i mean command grabs, not normal grabs, grabs could still be like they already are. Im talking about special grabs that do damage or (in this game) big stamina damage or a mix.Originally Posted by Xondah Go to original post
They could be added to this game since currently the game doesn't have real "grabs" that do something on the spot or trow the opponent in a special way (also it could make heavies viable and not just CC supports)
One example so you can get what i mean would be Street fighter zangief grabs (the flashy ones) that ones are command grabs, in tekken the most iconic ones are the ones king have, king also have chained command grabs that are mixups (that would be too much for this devs to develop so im ok with a single command grab animation)