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  1. #1

    Ghost Mode Permadeath without AI update?

    I don't like PVP, but I've played the Campaign, on Extreme difficulty only, 3 times now.

    I like some of the stuff you've done with the Ghost Mode - loadouts, etc, I even like perma death.

    However how can you release a mode that is impossible to play with the game AI as it stands? How do you feel comfortable releasing something that is so utterly broken as to be frustrating at least, and unforgivably stupid the rest of the times?

    I'm referring to Team and Enemy AI.

    Example.

    I was downed, after playing almost 6 hours of Ghost Mode. I'd completely cleared the starting region and was about 1/3 way through the second. I loved how you had to have a much slower pace and take your time with this mode.

    Then, despite being behind rocks 12ft tall, 200m from a camp, and about 50m elevation above the camp, lying prone and sending my drone out to tag and use sync shot on the enemies in the camp the following failure of game AI occured.

    1. I had 3 tango's marked for sync shot. As soon as the 3rd Team AI say they had the shot and all 3 markers were solid, I held down A, during that small time, one AI said 'lost my target' despite still having a solid marker. The sync shot happened, but only downed 2 tango's. This meant about 10 seconds later (because you have the stupid 30sec cooldown on syncshots) that a body was seen and the whole camp went on alert.

    2. Now, despite being behind huge rocks, lying prone in a bush, 200m laterally and 50m vertically, ALL OF A SUDDEN the whole damn base knew where I was, including those who were sleeping at the time!

    If you're going to make a mode like Ghost Mode, and include Permadeath - which again, I have no issue with conceptually - fix your damn AI so that whole camps aren't suddenly psychic and communicate via telepathy, and that rather than them going on alert and checking all directions suddenly know exactly where I am.

    This brings me to the third epic screwup of your AI system - which compared to the graphics and the gunsmith obviously received virtually zero development time or consideration.

    3. So now the S hit the fan, I and my 3 useless AI team mates tried to bug out before we were swarmed, we fell back and used the environment to hide (pointless again because they knew we'd moved) and then a fire fight started. Which ended up with me getting downed. As I waited for my team mates to revive me, Midas, came along, stood over my body, said "Be right with you" and then NEVER ATTEMPTED TO HEAL ME, until I bled out. He never fired at anyone, the other two were doing that (poorly) - he just stood there.

    So I lost my entire playthough, not because I did anything wrong, but because of your AI system.

    Which you've had more than 18 months to fix - as these issues I know, I highlighted in the Alpha / Beta periods.

    So why are you ok to spend more dev time to do pointless masks and tattoos etc, yet you can't invest any dev time to fix the damn AI?
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  2. #2
    Maybe if you hadn’t have got downed you’d still have that save.
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  3. #3
    Originally Posted by P0B2009 Go to original post
    Maybe if you hadn’t have got downed you’d still have that save.
    Clearly an attempt at trolling.

    Anyone who plays the game on extreme or below Tier 30 knows that the enemy and friendly A.I in this game is terrible.

    “Don’t get downed” is something that is near on impossible in such difficultly and within some certain missions so honestly your comment is nothing more than an attempt to be a smart arse or troll.

    Well done.
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  4. #4
    Originally Posted by X_FRoeeeeee Go to original post
    Anyone who plays the game on extreme or below Tier 30 knows that the enemy and friendly A.I in this game is terrible.

    “Don’t get downed” is something that is near on impossible in such difficultly and within some certain missions
    Right so why don’t you drop the difficulty to Advanced or Normal and forget about Tier Mode for Ghost Mode? That’s what I’m doing.

    You said in your post that you died through no fault of your own, yet you said you got downed.
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  5. #5
    Originally Posted by P0B2009 Go to original post
    Right so why don’t you drop the difficulty to Advanced or Normal and forget about Tier Mode for Ghost Mode? That’s what I’m doing.

    You said in your post that you died through no fault of your own, yet you said you got downed.
    Think you’re mixing me up with the OP, I am Tier 32 on ghost mode so I haven’t been K.I.A as of yet. Even so I can still relate to the bad A.I in the game as I have experienced it numerous times on my Tier 1 character. Why should anyone be forced to play the game on a lower difficulty just because the games A.I has flaws? I guess lower difficulty also helps with the people who have been losing their progress due to falling through the map too?
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  6. #6
    Typical trolling (not all thanks). ‘Git gud’ replies.

    none of your d**k swinging has any relevance to the crappy state of the ai and the awful decision to keep it crappy despite adding content and modes that exacerbate the broken ai.

    nor does the trolling negate that the dev team has put so little time and effort into the ai vs monetisation, graphics, advertising.

    make a smart, realistic ai. I’ll accept that the trees, bushes, sky don’t look as pretty. It’s a sneaky mil sim; dumb as bricks teammates, and superhuman tangos is lazy and unforgivable.

    but sure, trolls, the games not broken; the team didn’t drop the ball on ai nor add support for ai fixes...no, it’s my fault I got shot. It’s my fault they knew where I was behind rock and 200+m away with no line of sight. It’s my fault my dumb as rocks teammates can’t shoot or revive me despite standing over me... sure.
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  7. #7
    UbiInsulin's Avatar Community Manager
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    Yeah, no need for the troll responses.

    AI concerns have definitely come into focus since Ghost Mode went live (not that they didn't exist beforehand), and I'll be letting the team know this is a point of emphasis.
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