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  1. #1

    Weapon related issues I expect to be fixed/reworked in the maintenance update.

    So I decide to take the last chance to hope developers can fix these things.
    1: All Fallen Ghost weapons reloading animation in the main game, and wrong stats. (1:R4's bolt does not move while firing, in both FG and main game, but in the main game, player reloads the gun like AUG....with left hand clipped through the gun. 2: BFG reloads like bolt action rifle. 3: MDR is the only correct one, but its stats are completely different from FG. 4: PDR reloads with right hand, and reloading speed is way too fast, also red dot on it is misaligned. 5: PSG1 reloads like an AK)
    2: R5 select fire.
    3: M4 adjustable stock (people have been asking for this from beginning, and the current stock is retracted for no reason...)
    4: L85A2's bolt position is not fully forward.
    5: MK17 opposite magazine model(20 rounds magazine model becomes 30 in the game, 30 becomes 20, only in the game not gunsmith)
    6: AUG magazine capacities are incorrect for both magazine model. (The balance for this is completely unnecessary, just put 30 in the standard mag and 50 in the extended mag.)
    7: More scopes for LMGs!
    8: Rework sniper scopes to make them have better vision such as PSO, g28, and the 4.5-5.5 scopes, they seriously look like sh*t right now, half of the screen is blacked when use those optics.
    9: Doubt this will get fixed but again, p227 and D50 have uncocked hammer.....
    10: SASG 12 model proportion (Extreme large in player's hands)
    (PS: Can we get a normal version of RPK and LOVA please, with correct magazine size)
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  2. #2
    JensDekkersNL's Avatar Member
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    I agree with most of them, but for the sake of aesthetics I hope they don't fix the Mk17 magazine issue
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  3. #3
    Don't forget the incorrectly positioned foregrips and grenade launchers on some of the ARs
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  4. #4
    Why are the BFGs and Muddy Bones more powerful in Fallen Ghosts, than in the main campaign? Can't this also be corrected? Those should one shot vehicles just like that ugly Desert Tech thing.
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  5. #5
    Originally Posted by Warfighter-99 Go to original post
    Don't forget the incorrectly positioned foregrips and grenade launchers on some of the ARs
    And how optics like the T-1 Micro % G33 glitches on the forward on the top rail when exiting gunsmith
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  6. #6
    Right, and I believe ACOG is still bugged on L85
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  7. #7
    UbiInsulin's Avatar Community Manager
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    Thanks for these! Some have already been reported obviously, but I'm trying to make sure to mention as many bugs as possible in the lead-up to the late September update.
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  8. #8
    Thank you
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  9. #9
    Th3D00mSl4y3r's Avatar Member
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    #1 SPAS-12 is still oversized.

    #2 Skorpion and MAC-11 should have Suppressors.
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