Valkyrie's Rework was a bad idea
Okay first off I want to apologize that I might sound a bit edgy (yeah cuz i actually am) and there might be unhealthy amount of complaints. Second, Sorry for my English, if you see some cringy mistakes just ignore them. Also I know not much people will even visit this thread so if you played valkyrie at least just a little please read this till the beginning and give me your opinion on her mega buff
Valkyrie rework, something she needed for a long time right? She was so "slow" and so "weak" her recovery wasn't in the norms with other heroes.
Wrong
First of all, Valkyrie never needed any rework. She was the perfect, ideal example of how hybrid should look like (and how many time you'd need to play a certain hero to become good with them)
My Fellow Valkyrie Mains will understand me now, You had to play Valkyrie a lot, and when I say "a lot" I really mean A LOT to be a good valkyrie player. And most of them will agree with me when I say that this rework was completely unneccessary, it made her too strong without any need for skill and knowledge of the new moveset.
New valkyrie seems like mega-buffed conqueror on drugs, you have shield spam with guaranteed light after that, except that can also be chained into other stupid combos like sweep or heavy that you feint into gb or superior light... whatever is that called.
But one thing they nerfed, which is her shield tackle. I understand nerfing it, because it easily created a gap between you and your opponent, BUT I DO NOT UNDERSTAND THEIR REASON FOR IT. I watched the whole stream, and they said that they're removing it because it was too strong in 4v4..... Okay..... > changes (nerfs / buffs) of a certain move should NEVER be decided by 4v4. Since this mode is not about skill, no it's really not, it's about having a right number of people on the point, it's about having a numberous advantage above your enemy in certain part of the map. So I understand that they nerfed it but i don't understand their reason.
Okay now I will try to explain why I think the rework was a bad Idea
1. She was already Strong (Not overpowered) in low tier and a Decent choice in Mid Tier
2. She was Hard to play, and I think all heroes should be hard like her, because the other way people can "main" 5 easy heroes at the same time and still wreck opponents with them
3. The rework made her too strong (I won't say overpowered even though I think that, because I would get flamed here) Especially her spam of shield crush into light, funny thing, after she misses shield crush, you don't have guaranted guardbreak if she goes for a light because SHIELD CRUSH STARTS COMBOS what a great idea ubisoft, what a great idea. Does conqueror get guardbroken after he misses shield charge, or whatever is it called? Yeah. Does valkyrie get guardbroken? No, because. Ladies and gentlemen. We start chains with that shield crush
4. > Every game that has different characters with different abilities has skill tiers of playerbase, Low, Mid, High, yeah there is something between each of the tiers but let's
stick
just to the main 3.
>Developers should always try to make the characters viable for all 3 tiers, but well, it usually can't be done, so they sacrifice one tier, by that i mean the character will be
extremely hard to play in the certain tier. It is usually the High tier, in For Honor, for example, It was the valkyrie, that was hard to play in high tier even after you spent
hundreds of hours playing and practicing her.
The old valkyrie was in: Low Tier a good choice, Mid Tier a decent choice, High Tier, not so good choice, but even though, you still were able to punish you opponent, it
was just hard to engage (Yes I know because I still played her in High tier, she was my favorite choice anytime)
>The new Valkyrie is now what? > In Low Tier complete nightmare, because new players can't even parry a heavy, they can't dodge shield crush because it's fast, and the
spear sweep is also too fast for them so they get punished for ridiculous amount of damage just because ubisoft sh*ts on new players. Let's be honest, ubisoft doesn't care
about new player.s (As you can see.)
>In Mid Tier she is also the stupid spamming hero you don't need to use brain to play as, with low punish opportunities while playing against her.
>In High Tier - I can't tell yet, I am high tier only on console, not pc, and i didn't play against her that much so i can't tell. yet.
Conclusion: Ubisoft should take the old valkyrie as their norm of balance. NOT. SHAMAN. They should revert the Valkyrie changes if they think the game is still worthy of balanced heroes
Why Did I make this post?
I spent hundreds of hours playing Valkyrie, I was just so in love with that hero, I was learning everything about her, and when I finally learned all the playstyles I can win the game against each single class. The rework gets announced, rework which made her stupidly strong and easy character. So All of my hours of "hard work" (yeah hard work sounds dumb while reffering to playing a game, so i'll add quote marks) were LITERALLY for nothing.
I really hope Ubisoft will re-consider leaving her as she is and will revert the stupid spam that she has now.
Also, Just an Advice if any Ubisoft Employee sees this, This game is really nightmare for new players, they will enjoy it only after they will literally drag themselves through the first few weeks of gameplay. There is no decent matchmaking system, which makes it even harder for new players to enjoy the game.
You should focus mostly on Low and Mid tier, since the highest percentage of playerbase is there. And especially, try making it easier for new players to enjoy this game, no wonder most people quit it after few days of being destroyed and sh*t on by other players with higher reps.
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