Originally Posted by
The_B0G_
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Deathball works on small maps against disorganised teams, when I'm in a group with friends and the opposing team is deathballing, we usually just split up and keep capturing zones, have them chase one of us, its usually a win instead of on small maps like Shard, then you just group up as well.
As far as the 900 - 300 argument goes, I don't count static points when talking about a lead but even if the guys with 900 have 300 being static points, thats still a 300 point lead, like I said earlier if you lose at that point, your team had a complete break down and blew the game because either your team changed tactics or your enemies did, it does happen, but not due to luck of the draw, like in Tribute when you lose only a couple fights the whole match and one of those times ends up being at the very end of the game.
I just don't like how the mode is set up personally, it's fine if you like it more, I'm just pointing out why I dislike it. If Tribute had a shrine that healed you when nearby it would be way more fair and a lot less luck involved.