Wardens new top heavy unblockable finisher. https://youtu.be/EymKZBG0-bc
normalising dodges across all fighters. ring any bells? wow you really shot yourself in the leg with that argument now.Originally Posted by Knight_Raime Go to original post
and fighting games should have something called a balanced roster. what happened now is taking a hero that was already in a good middle point and buffing him further. even further than those heroes that have been on the low end.Originally Posted by Knight_Raime Go to original post
let me ask you this: is 18 a higher number than 15? yes it is. its simple as that. you are just grasping at straws now.
oh and you "had" cent as main? let me gues: fresh released cent was your main and when he got brought down to earth you no longer mained him. am i right?
you either click with a specific hero and actually main him regardless of state or you dont. so basically you just mained him because he was the apex hero at the time and then ditched him for the next top tiers.
"i treat all heroes"" equally" apparently wou want to treat warden a little better than other heroes. so in other words NOT equally.
yeah i really dont want to be compared to someone like you. its actually kinda revolting to hear you say so many contradictions.
Raime is right in everything. Why should two sword strokes deal the same damage as one sword stroke? It just doesn’t make sense. He’s also right that you always complain about the Samurai not been strong enough, then say nerf every other hero but samurai. You are the hypocrite here. Not anyone else. You seem to be suggesting that a balanced roster means all damage values are the same, attack speeds are the same and that would make for an incredibly boring game and just kill off heaps of players. Ever heard of something called variety? No fighting game is truly balanced. Yes, Warden was at the average spot before rework, but now they’ve brought her up to the standard of Shaman and other strong heroes, which was the whole point of reworking the cast. You’re just sooking that it’s harder to spam lights as your orochi now.
Do you only see the world in black and white? Yes some things can and should be normalized. Things like dodge recovery. NOT everyone's damage and speed. I didn't shoot myself in the foot. You're just hearing what you want to hear.Originally Posted by SenBotsu893 Go to original post
There is no such thing as perfect balance. Warden was not in a good middle point. he was bottom tier along with aramusha and goki. Just because there are worse off heros doesn't mean we should ignore any other hero that needs help.
LOL you're dictating when and what dictates a main? wow. And you accuse me of grasping. You do realize even competitive players switch around their fighters on a routinely basis when patches drop right? If I seriously bounced around based only about who's the best then berzerker would have been my next pick after Centurion. He wasn't. Neither was conq. And the fact that you think new warden is anywhere close to those heros at the moment is hilarious.
Originally Posted by Knight_Raime Go to original post
why would normalising damage based on attack speed be such a bad thing when normalising dodges isnt?
for example if all 400MS attacks would all deal 10 damage, 500MS attacks 15 damage. 600MS 20 damage and so on. then we would have a much more even balance.
we could also normalise HP pools too. since everyone has the same dodge recovery regardless of how heavy theire armor is we could as well get everyone to the same HP pool.
wich is very commonl in fighting games.
i know you will blow this suggestion away without giving it some thought because of your personal vendetta.
oh yeah and competitive players switch around their fighters based on viabilty. they dont truly main a single character.
and never ever did i say warden was zomg SSSSSS-Tier. i said that a middlefield player got more out of his rework than some of the previous reworked low tier fighters. wich is backed up by actual numbers if you manage to look past your personal bias.
never really got much into orochi. because he was the most played hero anyway so there is little insentive for me to follow the main stream. wrong assumption on your end here. i tried him after the rework much but he was basically the same as before. better yes. but basically the same.Originally Posted by ChampionRuby50g Go to original post
normalising the values is whats going on though. the parry changes did enforce this, the dodge recovery did normalising heroes regardless if they are agile assasins or heavy tanks.
even if attack and hp values would be normalised you would still have different looking heroes with different animations and differnt ammount and variaty of moves. so not as dull as you might think.
and thank you for admitting that warden was the average and not that low rank anyone would like it to be. im not sure if he really is now up to the standard of shaman or conq though.. there might still be a gap. and that gap is even bigger with some of the heroes that got reworked before him. that was my whole point.
"require more skill" MY *** this doesnt make for more skillful play of him. I'm a pretty low tier fighter myself so the players in my range should be too but guess what ever since the rework wardens have been dominating, NOT because of skill but because the rework is upsetting the natural balance of the different heroes dynamic relationships...
PLEASE UNDO THE REWORK
I don't think it's that at all. I think people are just used to how he used to fight and haven't got used to his rework yet. How many people come on here and complain that a character is super OP because they fought one for the first time and got battered? Happens all the time. Once you learn how a character fights they become beatable. If you don't know what your enemy can do how can you ever hope to counter it? I say give it some time before we all start hanging ourselves over his rework.Originally Posted by Teldinion_Darv Go to original post