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  1. #1

    Warden Rework

    You call this Rework?
    One new move chain !
    I guess that the only viable softfeint move Warden had was to OP right?
    Kensei and all others become much more faster plus softfeint unblockable 400ms combos!
    But The Warden no! Just Remove the Core viability of him ?
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  2. #2
    Yeah he is trash tier now gg ubisoft, please don't rework raider as it's the last hero I play other than warlord and berserker, add to this the gear rework with perks, that will be the nail in the coffin for this game, cc and stamina drain are already a problem with exhaustion recovery If that is taken away raiders, cents, shinobi and orochi will rule dominion, I swear they are only changing gear to fuel steel sales and don't care how bad the game gets messed up. Also I noticed they gave running speed increase to the already fastest heroes so they can get back to the fight quicker or kill you and run away like the old day assassins, why ubisoft Why? Assassins can already attack and flee at will now you want to enforce this style of play. Why not give heavy class a chance to be useful.
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  3. #3
    Ive uninstalled the game and broke the disc
    Its game over for me!

    Warden become a sluggish Slow trash character !
    Im done this time for real!
     3 people found this helpful
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  4. #4
    Originally Posted by NinjaRonin85 Go to original post
    Yeah he is trash tier now gg ubisoft, please don't rework raider as it's the last hero I play other than warlord and berserker, add to this the gear rework with perks, that will be the nail in the coffin for this game, cc and stamina drain are already a problem with exhaustion recovery If that is taken away raiders, cents, shinobi and orochi will rule dominion, I swear they are only changing gear to fuel steel sales and don't care how bad the game gets messed up. Also I noticed they gave running speed increase to the already fastest heroes so they can get back to the fight quicker or kill you and run away like the old day assassins, why ubisoft Why? Assassins can already attack and flee at will now you want to enforce this style of play. Why not give heavy class a chance to be useful.
    arent orochie, centurios and raiders already the rulers of domino?
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  5. #5

    Rework?

    This is not a rework this is a nerf, his attacks feel so much slower, the shoulder bash is even worse now, the unblockable is something but still. Ubisoft what were you thinking? you gave him one new attack and a finisher, and they aren't even good for canceling. At the least you could soft cancel the shoulder bash before but now it's almost impossible to functionally play him! Thank Ubisoft for ruining my favorite character.
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  6. #6
    There are a few more things:

    Zone can be comboed now into a heavy (mostly the unblockable one). The charged shoulderbash is finally useful. The side lights are faster. He has a forward dodge attack now. And honestly, any decent player could react to the old shoulderbash, so he did not lose much with it (and even those who couldn't could just space out the wardens). At least he has something against highlanders now.
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  7. #7
    I was expecting his chained side heavies to be 700 ms instead of 800. Would have been great to speed those up a little as they are not threatening atm and easily parried.
    I also noticed that his zone attack does not clear as many minions as before.
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  8. #8
    Different question: Why does he have a HEAVY forward dash attack? why is it a heavy? Soo damn fast and this much dmg... not ok in my opinion
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  9. #9

    I have an issue.

    Not a true rework in my opinion, most everyone’s described why, gave him a little but took a TON. Anyway MY issue, Ubisoft if you ever see this, you flipped Wardens devilish amber blade the wrong way, and it’s driving me absolutely insane. That blade would look so insanely better flipped with the groove up. I just can’t. My new favorite blade, gahhhh
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  10. #10
    Back to the forum but not the game (alltho this warden rework might just get me back into it. Dont know yet).the addition of heavy unblockable and forward dash heavy are great. And the changes to sholder bash are awesome. What would really make warden a complete character in my oppinion and that that would be the final version of warden forever would be the ability to sof feint the top unglockable heavy (and ONLY the TOP) into a single side light (not double - SINGLE). That would 100% make me come back to the game and dedicate miself to play warden.
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