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  1. #1

    Light Dodge attacks are Complete bullcrap

    As a Lawbringer Main i can be completely fudged over by Dodge attacks. But luckily i can often faint and Parry it or Push and GB.
    But if there is an Assassin with a Light Dodge attack that strategy just disappears. The Light attack is often to fast to parry. And if you Push and then try to GB it wont work because it's a light. Dodge attacks are cancerous in general. They require no skill except timing. Same with Dodge and Shield/Shoulder Bash.
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  2. #2
    Tyrjo's Avatar Senior Member
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    I actually prefer heroes with dodge lights because the parry punish hits harder. Imho it's the dodge heavy that is too good, just spam it if you have one, if you are parried, the consequences are not that great.
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  3. #3
    DFQN1's Avatar Senior Member
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    Then tell me which light dodge attack is unreactably fast, please.
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  4. #4
    Only problem I have with dodge attacks is I-frames. I get that people should be hard to hit while dodging and attacking in order to avoid being interrupted by a stray swing, but honestly it just doesn't feel like it's balanced or consistent between heroes.

    Kensei and Shaman are basically invulnerable to most damage while doing their dodge attacks when they really shouldn't be.
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  5. #5
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  6. #6
    Originally Posted by Tyrjo Go to original post
    I actually prefer heroes with dodge lights because the parry punish hits harder. Imho it's the dodge heavy that is too good, just spam it if you have one, if you are parried, the consequences are not that great.
    I think so too
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  7. #7
    game is broken and getting worse. Wen the new faction releases its going to destroy this game because they never fixed the exploits of the old heroes, and the new heroes already had exploits to be used. Even in the test.
    This is going to be the year that For Honor goes in the trash heap. The devs have stopped addressing balance properly. They only are interested in correcting certain heroes for reworks... but its a fighting game... It needs monthly balance reworks across the board.
    Pay some college kids 15 an hour to test your games. Hell, id do it and make proper notes just to have it on the resume.... whatever. Ubisoft dropped this ball since the beginning, and its only getting worse. FOR A MOMENT, it looked like it was gonna get better, but they screwed up again.

    You think dodge attacks are bad. go play a Nobushi, and be invincible in hidden stance... lol read my post just below this to find out how to do it. It is ridiculous in duels now.
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  8. #8
    Parry and top heavy for 45 damage. Or block that too and shove (btw it's completely fair that you don't get completely guaranteed damage just because you blocked something, as weak as lb is, the shove is still a quite unfair move, your opponent just loses the chance to use any chains).
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  9. #9
    Originally Posted by Cadeau123 Go to original post
    As a Lawbringer Main i can be completely fudged over by Dodge attacks. But luckily i can often faint and Parry it or Push and GB.
    But if there is an Assassin with a Light Dodge attack that strategy just disappears. The Light attack is often to fast to parry. And if you Push and then try to GB it wont work because it's a light. Dodge attacks are cancerous in general. They require no skill except timing. Same with Dodge and Shield/Shoulder Bash.

    are you on console? cause i can parry EVERY single dodge light or heavy, they actually have the same timing as heavy dodge, the only difference is if its a heavy or light (with lights being super risky to do cause they get a free huge damage heavy)

    if they made them easier to parry it would turn them useless, again i think that you are talking about consoles cause of how easy is to parry dodge attacks on PC
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