I've been watching several YouTube videos and I've noticed over and over again where opponents blocks are correct but the attack is still landing as if it weren't. I won't put links to all the videos, but here is just one example showing Warden's top heavy landing even though the Orochi's overhead block is correct. I've also noticed that its usually a top heavy attack that is the problem.
https://youtu.be/yr6fhC6Sdr4?t=11m36s
If you play the video over and over, you can clearly see that Orochi is defending against the top heavy (white block indicator) but the top heavy lands despite the correct block. I've found videos of the same thing happening on multiple characters such as Kensei's regular top heavy (not unblockable) penetrating Shinobi's correct overhead block etc etc
This has to be fixed by UBISOFT.
Yep I have seen this many times by myself. I had also one fight vs Warden and his zone went tru my block 3 times in that fight. But I mind you I had block stance on the left most of the fight even 2secs before he used zone still it went tru 😁 for info I played Raider so static guard and my latency is 10-16ms max
In the very same video, you can see another example of Warden's top light attack landing despite Orochi's correct overhead block.
https://youtu.be/yr6fhC6Sdr4?t=11m25s
Like I said before, this is happening despite what character is making the attack (in other words, its not just a Warden bug. I just used this video to demonstrate the bug. I've found several videos of this bug where you can clearly see the correct block yet the attack still lands.)
I experienced this s 2days ago it's still in game 😉Originally Posted by PepsiBeastin Go to original post
I'm just making a point that people might say thats an old bug and was fixed, seeing as this is old footage. If it is shown that this still happens, people will take it seriously.Originally Posted by Darkmight_cz Go to original post
I think that many players still experienced this bug so there is no need for video proof. But I got your point.Originally Posted by PepsiBeastin Go to original post
You can even hear the 'chink' sound of your weapon blocking theirs as you get hit. I have a Xbone. Having my apps open or closed makes absolulety no difference at all. Having players with fluctuating latency and no real lag compensation in the game however seems to be the actual deciding factor. Get used to it. It's simply part of the game now.