Faction wars rework
We all know it,the faction wars suck.Why you might ask but its really not that hard to understand,the problem lies within the factions.For me as a knight,whose faction only won one season so far its really frustrating because no matter how you perform,you wont get any good rewards simply because the rest of the faction didnt perform so well because it either doesent have as much active players,or because they simply dont care enough.The way seasons work should be reworked to reward players based on their effort,not the effort of their faction members so that we might also once get the good rewards.I think you should set a base line for troops placed in order to receive a reward fitting your effort when gathering troops e.g. if you get 10k troops you get the rewards the 3rd place would get,so that you can play matches and gather troops to maybe reach 100k which grants you ornaments and such with the faction wars only being in the backround,not having a huge impact on your reward but granting a slight bonus in either crates or steel if your faction wins.When already mentioning steel i think it might also be good to get steel rewards,also based on your effort and scaling the more troops you gather so you can gather 1 million troops if you really are that crazy and get a huge ammount of steel at the end of the season to make players play the game not only for the contracts because i find myself rarely playing if its not for the contracts.I hope someone who works at Ubisoft sees this and perhaps even have it implemented into the game.
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