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  1. #41
    Originally Posted by Paladinrja Go to original post

    We can all play at low difficulty levels and tripple-check our every move! The very fact you resort to that is a clear indication you are reacting to the same sorts of things people are complaining about. Don't be an obstacle to resolving that simply because you're too frightened to rock the boat. GM isn't going anywhere (no matter what), otherwise we may as well just play neverdie.
    I never said I play on easy difficulty in my posts, I have played on extreme since first day I played the game and I play on tier level 1 with no hud so I’m have no problem with the difficulty of this game as neither do the 15-20 people I play with regularly. I have however switched back on the markers and mini map in ghost mode and yes as I have said I have been more cautious in my general navigation around the map but to me that adds a level of realism to it, personally speaking here of course.

    Point is I was literally bored of the game before this new challenge was introduced as I felt it was still very easy even in tier level 1 with no hud etc..
    This mode has me switching on my mini map and markers after like 4months or so lol..

    Again as I said before if people are genuinely dying due to glitches and or bugs then that’s not cool and I hope those issues get resolved so we can all enjoy ghost mode and the permadeath rule that comes with it.
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  2. #42
    Edgemoor's Avatar Senior Member
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    Originally Posted by Paladinrja Go to original post
    I think the only reason why people are asking for it to be changed is "until" issues are sorted out. -- The ideas fine, but it feels like it was just dropped in there along with some other global limitations and it's not working out.

    I play neverdie in T1 exclusively. I play GM on extreme. Having a lvl29 character fall through the earth, disembarking a chopper isn't cool. It's also a huge joy kill. This is ambushing a lieutenant. Weird stuff happens when the threat level is anything but passive.

    We can all play at low difficulty levels and tripple-check our every move! The very fact you resort to that is a clear indication you are reacting to the same sorts of things people are complaining about. Don't be an obstacle to resolving that simply because you're too frightened to rock the boat. GM isn't going anywhere (no matter what), otherwise we may as well just play neverdie.
    Yeah I play it safe for that reason. Yesterday I ambushed a convoy in stealth. I didn't fire a shot, just called it on my AI ghosts. No one was heard, seen or discovered, yet two NPC's made a bee line straight for me. I was quite a distance from them laying flat in stealth. No way they could have seen me. Higher difficulties that could have been curtains for my character.

    Tier one mode is going to be fun ....

    That said I am enjoying Ghost Mode so far
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  3. #43
    Just make permadeath optional and most people should be happy.

    Make the choice when starting a new game, Ghost Mode with Permadeath or without, and mark the achievements accordingly.

    Even better is make each component (reloading, 1 main weapon, etc.) optional.
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  4. #44
    JensDekkersNL's Avatar Member
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    Tbf I would rather have a ''nerfed'' permadeath in the form of saves after bosses have been taken out, rather than having it optional.

    Permadeath is the big thing about this mode IMO, it's what forces people to truly approach things differently, but I think that having 1 life for the whole thing is a bit overdone.
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  5. #45
    shobhit7777777's Avatar Senior Member
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    Originally Posted by JensDekkersNL Go to original post
    IMO this concept of having one life only makes sense when a game is so solid that 'BS' deaths would hardly ever occur. Truth is that this is not the case.
    Precisely.

    I like permadeath as a concept because it really makes me focus on the task at hand and ratchets up immersion. However, If I die because of some bug or the game spazzing out...yeah, that'd be annoying.

    I guess Alt+F4 should do the trick in case of ********tery
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  6. #46
    Originally Posted by X_FRoeeeeee Go to original post
    I never said I play on easy difficulty in my posts, I have played on extreme since first day I played the game and I play on tier level 1 with no hud so I’m have no problem with the difficulty of this game as neither do the 15-20 people I play with regularly. I have however switched back on the markers and mini map in ghost mode and yes as I have said I have been more cautious in my general navigation around the map but to me that adds a level of realism to it, personally speaking here of course.

    Point is I was literally bored of the game before this new challenge was introduced as I felt it was still very easy even in tier level 1 with no hud etc..
    This mode has me switching on my mini map and markers after like 4months or so lol..

    Again as I said before if people are genuinely dying due to glitches and or bugs then that’s not cool and I hope those issues get resolved so we can all enjoy ghost mode and the permadeath rule that comes with it.
    Look, I'm not buying g anything you are saying because experience tells me otherwise. My point to you was that I realise you just don't care about the issues being discussed and are merely worried you're going to lose something. Pointing fingers at people and attempting to shame them for wanting to solve those problems is bad news. They still play regardless of their issues too. I think you missed that. -- Having everyone in a happy place is important and what these discussions are about. Ghost mode isn't going to suffer of be taken down. You have no need to worry so much.

    Originally Posted by Edgemoor Go to original post
    Yeah I play it safe for that reason. Yesterday I ambushed a convoy in stealth. I didn't fire a shot, just called it on my AI ghosts. No one was heard, seen or discovered, yet two NPC's made a bee line straight for me. I was quite a distance from them laying flat in stealth. No way they could have seen me. Higher difficulties that could have been curtains for my character.

    Tier one mode is going to be fun ....

    That said I am enjoying Ghost Mode so far
    Yeah, me too. Even dropping through the earth all I did was laugh and thought "tsk..typical..", my partner was mortified, lol! She was literally looking from me to the TV and back! I was like, "yer gonna catch flies!".

    Tier mode is what it is. I feel like up until T20 you're OK, but after that one dumb mistake and yer out. You'll achieve everything but the T1 completion reward long before that.
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  7. #47
    Originally Posted by X_FRoeeeeee Go to original post
    First time posting here but I felt I needed to considering the topic and going by most the comments made so far. I personally have no problems with ghost mode and the permadeath functionality is actually being made out to be a lot worse and exaggerated by some people due to the fact they don’t want to change their approach to the game in order to succeed in this mode.

    I here people talk about getting killed due to helo blowing up but honestly if you fly it right then there is no reason this will ever happen without a piloting error being made.

    Dying due to flying off a motorcycle, then don’t go all motorcross with the bikes and take care when you are riding and you’ll never crash and go swimming through the air again!

    Falling from height and dying, again don’t go jumping off objects that may lead to you being downed and even if it may seem tedious going around the longer way to navigate certain areas it is better then dying and having to start all over again!

    I know the games not perfect but I also know a lot of these “deaths” can be avoided, I have had to learn the hard way after losing 3 characters all around level 15-20 before the penny dropped and I was more cautious in my general gameplay. I’m now sitting at Tier 47 and looking to get that gold paint job for my Exo-suit and I’ll be dammed if I’ll ruin that mission my either diving out a chopper, flying in sam heavy areas, jumping from heights, cross country riding a motorcycle, standing in road, rock climbing or any other activity/decision that may cost me my progress.

    Bottom line, if it seems like it may be risky then don’t do it!!
    I'm behind this 100%.
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  8. #48
    Kean_1's Avatar Senior Member
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    Originally Posted by X_FRoeeeeee Go to original post
    Again as I said before if people are genuinely dying due to glitches and or bugs then that’s not cool and I hope those issues get resolved so we can all enjoy ghost mode and the permadeath rule that comes with it.
    They are as some who have already mentioned that they experienced deaths due to glitches. Avoiding death from shortcomings or quirks are one thing (although for some those are just as bad), but glitches beyond a player's control are another. ...and some of these are long standing bugs the community has been dealing with since launch.

    Also, this isn't just about glitches that make the permadeath (PD) option frustrating or potentially game breaking. Some of us simply don't appreciate that popular, community requested options like "one primary", friendly fire and more realistic reloads are hidden behind this new PD mode. There are also a fair share who are puzzled by the fact that PD was even as popular as those other requests and that Ubi decided to make a mode with this feature as it's backbone.

    Those who had been advocating for these features to be added were nearly always asking for them as options. I think if Ubi added them to the main campaign, that would at least give the rest of us what we wanted but IMO, it wouldn't hurt to make PD an option with perhaps a special reward for those who choose to use it.

    If we really want a mode that "we can all enjoy", there needs to be some changes instead of simply dismissing those who disagree about the new mode for one reason or another. .......hopefully in the form of more options.
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  9. #49
    Originally Posted by Paladinrja Go to original post
    Look, I'm not buying g anything you are saying because experience tells me otherwise.
    Experience tells you otherwise?

    So bassically you’re saying that due to your experience within the game you find it hard to comprehend that someone can find it easy even on Tier level 1 with no hud? For me that logic just doesn’t add up so please let me explain; if someone is more skilled towards something then they don’t general need a lot of experience within such a thing. This doesn’t relate to everything in life but it 100% does in a video game! Now I’m not saying you or anyone is bad at videos games but just clearly pointing out the fact that some people are just plain better and in such means that things you may find difficult in your experience are easy for someone else in theirs.

    Not trying to argue but I just find that you have taken my initial post very personal and decided to have a debate when I was mearly implying that I personally don’t find the game hard and it personally don’t encounter these bugs that make permadeath an issue.

    Again whoever does expierance these issues then Yes it does suck and I do honestly hope the devs sort the issues.
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  10. #50
    A change is defiantly due. Because in real-life your pilot doesn't magically disappear into thin air.. "oh man where did he go?" he disconnected from the matrix. And, If you were sitting on the side of the chopper looking at missions on the map.. you are now falling to your death. Solo is the only way ghost mode might work. Co-op only is a joke.
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