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  1. #31
    ChampionRuby50g's Avatar Senior Member
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    May 2017
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    Originally Posted by Haplo_Bane Go to original post
    Yea, I know you. You're one the of the players that makes me think ' crap,here we go.' I sit up straighter,quickly rub my hands dry,make sure my controller is sitting right and press my glasses in properly. I'm bloody glad you work. I might find out where and convince your boss to give you a promotion with lots and lots of overtime. I'm getting there though. I'm getting there. Oh yea. You've never lagged. At least on my end anyway. Always a clean fight. As far as NBN is corncerned you'll find it will keep it at a steady 30. I don't know. It might be as Knight Raime said and it depends on what suburb you live in. Maybe I need the latest modem. Not really sure. It changes so often and my interests are elsewhere.
    Yeah our fights always have me sweating like a pig ahah, but hey I’d appreciate a promotion, but don’t you dare get me overtime. But that’s good to hear I don’t lag for you at least, I hate it when it happens to me and feel bad if I’m lagging because it’s just so annoying. I was really hoping I’d get NBN when P2P was a thing, but classic Aussie government been slow. It would mostly depend on how close you are to the nearest exchange, like I’m 1000m away so It Could probably be worse for me.
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  2. #32
    Originally Posted by Knight_Raime Go to original post
    Yeah i'm on console. Calling something stupid without backing it up sure doesn't make your argument look better than mine when i'm actually using verbiage correctly with the factual numbers of how the game works. I primarily play assassins. I can block just fine.

    Being able to delay your lights consistently is an actual skill that not any rando with a controller can pull easily. So saying it's skillless is false. "not good for the game." Based on what? if we're talking real spam here it's a non issue the higher you go in skill brackets. Things that are difficult for low tier players are not inherently bad for the game.
    And delayed lights (well their speed anyway) are actually healthy for the game. Because the less reactable this game is and the more prediction based play it leans into the more viable offensive play can be. And the less staring contests we get trapped in.

    Unless you have anything other then fluff and crying in your next response i'm not even going to bother with a reply.
    You just pick up what you want in my words and call it cry etc

    My purpose is, you know your figures ok man that's pretty cool i give you a A.

    But in another hands, this problem is a fact as Well.
    Of course i don't want starting fights etc .. but my opinion is gessing is not skill.. skill is reaction and mind game.

    If for you people can fight agressivly only with very fast lights and gessing game then it is sad.

    Looking at this point, we never gonna agree with each others.
    Dont care
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  3. #33
    Originally Posted by Siegfried-Z Go to original post
    You just pick up what you want in my words and call it cry etc

    My purpose is, you know your figures ok man that's pretty cool i give you a A.

    But in another hands, this problem is a fact as Well.
    Of course i don't want starting fights etc .. but my opinion is gessing is not skill.. skill is reaction and mind game.

    If for you people can fight agressivly only with very fast lights and gessing game then it is sad.

    Looking at this point, we never gonna agree with each others.
    Dont care
    "guessing is not skill." Guessing is prediction play. Which is apart of every fighter game that has ever existed. So fighters might not be for you if you have a problem with not being able to react to everything.

    "skill is reaction and mind game." "skill" is not one type of thing. There are different types of skills. Reactions fall under mechanical skill. mind game is the same thing as prediction play. that's refered to as meta game skill. Other things that are meta game skill would be things like gathering as much possible info from audio and visual ques, remembering who has what and when it was used etc.

    "mind gaming" someone is the act of making them believe you were going to do one thing and then you end up doing another. The game enables this via mix ups. And if the opponent gets hit by you he guessed wrong. So there is no difference between guessing and "mind game" You're either failing to convey what you mean with proper verbiage or you're just trying to tell me i'm wrong regardless.

    "if you people can only fight with fast lights and guessing game then it's sad." Again. Fighters probably are just not for you. That's fine. But if that's the case then try not toting around on the forums like you know what you're talking about or like your opinion is great for the game. Not saying you've done that now but avoid it in the future.
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  4. #34
    Originally Posted by Knight_Raime Go to original post
    "guessing is not skill." Guessing is prediction play. Which is apart of every fighter game that has ever existed. So fighters might not be for you if you have a problem with not being able to react to everything.

    "skill is reaction and mind game." "skill" is not one type of thing. There are different types of skills. Reactions fall under mechanical skill. mind game is the same thing as prediction play. that's refered to as meta game skill. Other things that are meta game skill would be things like gathering as much possible info from audio and visual ques, remembering who has what and when it was used etc.

    "mind gaming" someone is the act of making them believe you were going to do one thing and then you end up doing another. The game enables this via mix ups. And if the opponent gets hit by you he guessed wrong. So there is no difference between guessing and "mind game" You're either failing to convey what you mean with proper verbiage or you're just trying to tell me i'm wrong regardless.

    "if you people can only fight with fast lights and guessing game then it's sad." Again. Fighters probably are just not for you. That's fine. But if that's the case then try not toting around on the forums like you know what you're talking about or like your opinion is great for the game. Not saying you've done that now but avoid it in the future.
    First of all, you're giving definition. Who are you to define things? No one.

    That beeing said, i keep saying, gessing is not mind game.
    When a zerk land a top unblocable a then probably gonna feint for a light, another heavy a zone or whatever this is a mind game because knowing that and focus about it can allow you to have the good reaction.
    When a roch land his triple lights combo. . Is there some mix up? Not at all.. they are just extremly fast and can comme from any directions. . So there, this is a gessing game.

    My opinion is that everything should be reactable.

    Look at the Kensei, he is very strong but by focusing and beeing smart you can punish every single things he can do.
    Why ? Because while very strong mix up and tools, nothing he has is too fast to react to.

    This kind of movesets are good for the game.

    Because it can't be spam unless you spam dash and zone and then get yourself parried and OOS.

    To end it up. . You like to give adives, judge people without knowing anything of them and talking like your words were Divin.

    Fighters are not for me .. ? meh not even gonna respond to that free child attack.

    I am just giving my opinion here, so hearing from someone like you things like "dont talk like you know what you're talking about.. what is good for the game etc" makes me really laugh.

    You look not IRL man, gonna call you BOT 1 from now
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  5. #35
    Originally Posted by Siegfried-Z Go to original post
    First of all, you're giving definition. Who are you to define things? No one.

    That beeing said, i keep saying, gessing is not mind game.
    When a zerk land a top unblocable a then probably gonna feint for a light, another heavy a zone or whatever this is a mind game because knowing that and focus about it can allow you to have the good reaction.
    When a roch land his triple lights combo. . Is there some mix up? Not at all.. they are just extremly fast and can comme from any directions. . So there, this is a gessing game.

    My opinion is that everything should be reactable.

    Look at the Kensei, he is very strong but by focusing and beeing smart you can punish every single things he can do.
    Why ? Because while very strong mix up and tools, nothing he has is too fast to react to.

    This kind of movesets are good for the game.

    Because it can't be spam unless you spam dash and zone and then get yourself parried and OOS.

    To end it up. . You like to give adives, judge people without knowing anything of them and talking like your words were Divin.

    Fighters are not for me .. ? meh not even gonna respond to that free child attack.

    I am just giving my opinion here, so hearing from someone like you things like "dont talk like you know what you're talking about.. what is good for the game etc" makes me really laugh.

    You look not IRL man, gonna call you BOT 1 from now
    "my opinion is everything should be reactable." Yep. Thanks for saying that. Now I don't need to waste any further time with you. Nor should anyone else. Fighters are deff not for you then. Majority of fighters out there are far more prediction based. For honor was an anomaly. And it's getting fixed to not be this way. Call me whatever you want bro. You won't be getting another response from me. You'll just be ignored.
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  6. #36
    Originally Posted by Knight_Raime Go to original post
    "my opinion is everything should be reactable." Yep. Thanks for saying that. Now I don't need to waste any further time with you. Nor should anyone else. Fighters are deff not for you then. Majority of fighters out there are far more prediction based. For honor was an anomaly. And it's getting fixed to not be this way. Call me whatever you want bro. You won't be getting another response from me. You'll just be ignored.
    That suit me very Well, thanks you BOT 1
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