Not so long ago I suggested to remove attacks that deplete stamina (like Centurion or Raider) because it is an enough advantage that they are facilitators of other hits. See the full post here.

I would like to go further in my request:

Remove EVERYTHING that consumes stamina from combo-based or light-spam characters with the exception of parries.

Remove feats that deplete stamina in direct aplication - since they are abused by Orochi or Shinobi to light-spam their opponents to death.
Replace stamina depletion traps for Stun traps - for the same reason.
Remove unblockables that deplete stamina - since they are abused by players like Centurion, Raider or Lawbringer (to put some examples) to bring and maintain their opponents constantly in exhaustion.
Remove stamina consumption of Shoulder charge - since it is abused by Raiders

Stamina reduction attacks should be exclusive of characters like Shugoki (headbut) that can take certain advantage of a character in exhaustion but they are to slow to be able to not let opponents recover. In any case stm reduction attacks and feats should NEVER be available to fast-spamming characters like Orochi or Centurion.

Stamina consumption of parries should be left as it is, since it is a "mistake" of the player if they let themselves be parried.

Please be correct if replying..
Thanks,

b1g