Ghost Mode Immersion NEEDS to be in the Campaign!!!
First of all, I'd like to thank the devs for bringing in a much requested Ghost Mode. It truly is a challenging and rewarding experience for the most dedicated ghosts out there. However I don't understand why features like friendly fire, realistic reload, or the abilities to carry single primary weapons are locked specifically to Ghost Mode. These features are insanely immersive and add a whole new layer of depth into gameplay, but it seems very odd that in order to experience them, we are forced to play the very punishing permadeath game mode. Why can't those specific features be implemented into the base game just like the ability to deactivate the team A.I. via the gameplay options menu? There are plenty of people who were exited for more ways to immerse themselves within the game but are not really fond of the idea of permadeath as it brings a huge element of stress that many just don't find enjoyable in general. Don't get me wrong, Ghost Mode is a great addition and it's unique exo skeleton rewards will definitely make the most hardcore players stand out from the rest, but it just seems slightly unfair how some of the much requested gameplay mechanics are only available within such a punishing game mode. I simply ask the developers to let all players experience some of the game's immersive features without being afraid of losing their character progression.
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