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  1. #1

    Why is my stamina drained when another character is carrying me on his shoulder?

    I play as an orochi and a raider is doing an unbreakable/unstoppable charge, carries me on his shoulder to throw me down. Why is my stamina drained while I am carried? It makes no sense. If he ever manages to land that attack while my stamina is close to 50%, it guarantees that by the time he drops me he will leave me exhausted.

    On a separate matter (although somewhat close), when someone is doing an unbreakable charge, I believe my only option is to dodge it. I've seen people cancel that charge into a guard break. What can I do, because that catches me mid-dodge? The only option I see is to release the guard mode.. but it feels that it is not an intended action. Can I react to guard break mid-dodge and I just haven't timed that properly yet? Dodging backwards when someone is doing a charge doesn't seem like an option either, since some characters can hold the button down to charge a bit longer.
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  2. #2
    The Raider has the ability to drain your stamina as he carries you away. A similar technique is used by Warlord, but he will not drain your stamina. Making sense or no, that is just how these characters are designed.

    Also, you can interrupt both the incoming charge and a cancel to GB by light attacking. If you play Orochi you can try Riptide strike, ZA, dodge-LA or just back + LA. You have some really great tools to get out of this.
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  3. #3
    It is dumb indeed, but it makes sense from the gameplay aspect. Bringing the enemy OOS and then do the Zone/feint mixup.

    That's unfortunately almost his only strenght.

    I would also like to see him getting more moves and posibilities, the stampede carry won't drain stamina anymore to balance it.
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  4. #4
    Thanks. I will try those. Side Dodge + LA seemed to make me vulnerable to the following GB after the charge cancellation.
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  5. #5
    ChampionRuby50g's Avatar Senior Member
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    Don’t get why Raiders stampede charge doesn’t drain his own stamina, when it confirms damage no matter what if you get caught in it, but LBs impale drains his stamina plenty while dealing less damage.
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  6. #6
    shinobi tackle and conqs running bash also use up 50% of their stamina. so no idea why raider gets the freebe
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  7. #7
    When he carries you he tickles you at the same time and so your char laughs all his stamina out. Move explained topic can be closed.
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  8. #8
    Heh, good catch. Glad I am the only one who thinks that is kinda awkward /stupid, but I don't see developers making that little more "realistic" . For instance, Raider using more of his own stamina to perform that move, and target being stunned for a shor moment because someone just throw you on the ground? I don't know, something like that.
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  9. #9
    Omg. Right?? Raider is the one doing the carrying and the running, while I'm the one resting on his shoulder. Makes absolutely zippo sense for my stamina to be drained while Raider's doing most of the work.

    Goofy-a$$ Ubisoft.
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  10. #10
    A well timed shoulder bash could collapse the diaphragm or even a fall so there are two scenerios that in reality would cause a "stamina drain" or knock the wind out of you...its perfectly realistic considering raider has honed this into a battle technique and his physic.
    Now is it realistic with armor? Depends on allot more factors. Even in American football a good tackle can knock the wind out of someone even when they have "armor" on. Note that raider is a master of the technique...the best of the best. Still though heavy chain mail and metal armor created to absorbe and dispence impact force would be a good defense against his technique but because the torso has to be free to maneuver it all becomes ify...Like a car rolling down a hill without a rollbar installed it all depends on the force of the impact how messed up the internal passengers get.
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