1. #1

    [BUG]suppressor cannot be attached after detached before game loading

    When you detached your sniper rifle's suppressor, then load the game through quick travel or something, you will find that now you can't equip the suppressor when you are aiming. For regular guns, you can still attach it in gunsmith page, BUT for uncustomizable guns like Desert Tech HTIBDC, that means you can never equip suppressors on those guns.

    This bug need a hot patch to fix, with many other new bugs from TU15 like lossing parts etc.
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  2. #2
    Ubi-Alien's Avatar Community Manager
    Join Date
    Jun 2017
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    928
    Hello msssaf,

    Thank you for reporting the issue.
    Can you tell us which on which platform you're playing on?

    Please make sure to use the Support Forums --> https://forums.ubi.com/forumdisplay....hnical-Support
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  3. #3
    Originally Posted by Ubi-Alien Go to original post
    Hello msssaf,

    Thank you for reporting the issue.
    Can you tell us which on which platform you're playing on?

    Please make sure to use the Support Forums --> https://forums.ubi.com/forumdisplay....hnical-Support
    PC, steam version
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  4. #4

    I have had the same issue with the Desert Tech HTI on XBOX ONE

    I have had the same problem that they have had. The silencer on my Desert Tech HTI is no longer showing up on my weapon. I play on XBOX ONE though.
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  5. #5

    Same problem

    Originally Posted by Ubi-Alien Go to original post
    Hello msssaf,

    Thank you for reporting the issue.
    Can you tell us which on which platform you're playing on?

    Please make sure to use the Support Forums --> https://forums.ubi.com/forumdisplay....hnical-Support
    I have also the same problem. I am playing on PC Uplay version
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  6. #6
    Ubi-Mullac's Avatar Ubisoft Support Staff
    Join Date
    Jul 2017
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    3,448
    Hey guys,

    Does the suppressor come up as locked or unlocked?

    - Cheers
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  7. #7
    UbiGabrinth's Avatar Ubisoft Support Staff
    Join Date
    Mar 2017
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    6,381
    Hello, everyone. This issue has been reported at this time to the development team so we can get this taken care of. Thanks!
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