Attacks that deplete STM
Hi,
There are certain characters that deplete your STM with their attacks (see Centurion's ...everything
and Raider's charge - I'm sure there are more but don't want to make this too long)
.
Those attacks are already facilitators of other attacks: the kicks and punches from Centurion are chain starters or links and the Raider charge grants (minimum) a hit if the Raider did not run out of STM.
Why do they have to ALSO take STM? Both the Raider & Centurion can deplete the STM of any player, the former with a GB and the later with ONE single combo. And that is frustraiting.
The suggestion would be to remove the STM drain of these and other mele attacks, so the players who use them don't have a double advantage over the opponent.
I'm sure I missed some characters / attacks so, please, if you agree with what I said, feel free to complete the information.
Oh, and please, don't "git gut" me, it does not help.
Thanks,
b1g
1 people found this helpful