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  1. #1

    Weapon rebalance suggestion

    The current weapon rebalance in the game is not satisfying or perfect, but ok for an arcade shooting game, but I really hope the devs can look into those guns that share identical stats with others. For example, M16, a great way to balance it will be to tune down its rate of fire, and increase accuracy to make it different from AR-C, two rifles with exactly same stats are just boring, and M16 with slower rof also makes sense in term of "logic". Another example would be M9, I really hope it gets a 15 rounds magazine in exchange for losing some handling or accuracy, which at least is different than p226, not to mention it's a prestige weapon.

    Oh and another, buff MS16 please, at least give them a 6 damage!
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  2. #2
    they should balance resistance points first, and stop rushing people through the story against their will.
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  3. #3
    I'd still be playing and loving this game, if they got rid of the story and resistance points.
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  4. #4
    People have been saying this since day one. I posted my own suggestion on how they could make all the .44 magnums unique.

    Ubi likes to brag they listen us, and they do. They just don't really care about we have to say. Not enough to make super simple changes. That being said they did beef the 45/70 which was a welcome surprise, though I didn't actually think they would.

    They do the absolute bear minimum of adding stuff people ask for so they can brag they listen to the people but they mostly just spend their time fixing the things that were broken from the beginning of the game's life.

    The RP aspect has been brought up so many times, but do they do anything about it? No.

    Will they do something about it? Maybe.

    Will it be too late to keep the community alive? Yes.
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  5. #5
    They changed the M249 two or three times now, that was surprising. I totally agree about the same stats issue, they need a more accurate measurement than of 1-10 really. There's still a lot I would change. Main thing that irked me and still does is the AR-C, as far as I can tell its an AR-15 which fires a civilian .223 cal round. The AR-CL is the same thing with a scope but does more damage? How? And since you do have the M16 in there now, that uses the NATO 5.56mm round which I believe is different and likely more powerful. The AK-47, 7.62x39mm... that's going to hurt. Same with the Dragunov which is 7.62x54mm, that's one serious round. I could go on but there's no point. Last thing I have to say though is as far as I know handguns and/or pistol ammo do not fire tracer rounds. Until the last update they didn't.... now they do. Obviously we are not dealing with a simulator here but why not try to keep it somewhat realistic when it's such a simple thing to change.... oh well. At least it's fun, that's all that really matters.
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  6. #6
    ARCL uses .308 lower as imfdb suggests, it is supposed to be a .308 rifle, but the 5 damage is way too weak it just like MS16. Also the 5.56/.223 rifles in game are too weak for their caliber, a 5 damage for ARC/M16/BP2, 6 damage for AK, 7 for MS16/ARCL will be much much better than the current situation, or for the gameplay purpose, increase ARCl and ms16's damage to 6 will also be more resonable than 5.
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  7. #7
    Originally Posted by TicTacGlue Go to original post

    Ubi likes to brag they listen us, and they do. They just don't really care about we have to say.
    They can't satisfy everybody and they do what they think is right. If you want canges....prove that these changes would be better for the game! Argue it! You must have iron arguments. Prove them that you are right. And they just can't help but hear you!
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  8. #8
    That is a really valid point.
    The main story hunting you, because of the resistence point system is irritating.

    I try to avoid doing things, just to avoid getting this things!
    Never shoot a guy with a crown. Just run away instead!
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