If you are having problems with Perdator's Mercy I suggest you go into the training arena and practice against the manuever. It's the most easily read and punished move in her kit. Dodging to the side will net you a free guaranteed GB. As with everything in the Shaman arsenal, training and recognition will help you avoid falling victim to her tricks. She is easily shut down by players who can block/parry and CGB.
Well for a LB main as myself, The painfully low damage he puts out (30 on Heavy without good gear), It doesnt really feel like i can punish her for missing. While others may be able to do an insane combo as Centurion, The most i can do is gb her into a wall and maybe get 37 damage out of it.Originally Posted by Alustar. Go to original post
Lawbringer has extremely great defensive combos to break a shaman. Block, shove, top light. Parry charging heavy into wall and shove away. Also using your hyper armor on a fully charged is a useful trade for her double light into heavy.Originally Posted by Cadeau123 Go to original post
For lawbringer, keeping shaman stamina starved is key.
I disagree with everything being said here. But responding to every complaint would exhaust me, so I'll just quickly explain why the Shaman is perfectly balanced.
Her pounce attacks, including predators mercy, are very telegraphed. And they don't have any hyperarmor on them, which means that dodging is not the only way to avoid it. You can hit her with an attack to punish her for leaping towards you. And good players can do that so consistantly, that guardbreaking becomes her only way to confirm her predators mercy.
Her soft feints can be punished with light attacks as well, and heroes without decent light attacks have something to compensate, for example lawbringer's blockshove or nobushi's hidden stance. This means that her soft feints can only be used if her opponent plays passive against her. There are heroes like Shugoki, highlander or kensei who can force their opponents to play defensively, so why shouldn't there be a hero like the shaman who forces her opponents to be a little more aggressive? She's designed to open up turtles, and does that in a fair and also fun and engaging way.
Her unblockable attack is slow, has short range, and can only be used at the end of a chain, which means that you'll never be forced to guess unless you've ran out of stamina. Just like any other mixup move in her kit, her chain finisher can again be punished with light attacks. And in this case also with dodge attacks.
Ultimately, her strongest tools are only made available to her, If YOU, her opponent, made some sort of mistake. She more or less depends on chain finishers or special attacks that only force you into a 50/50 situation if you where hit by a heavy attack/guardbreak or if you've lost your stamina.
And her healing only counteracts the very low base damage on her light attacks.
Well i completely disagree with you. She's is far from perfectly balanced and i'll try to reply to most of your arguments in this quick reply.Originally Posted by Saurons_blade Go to original post
I dont see how her not having hyper armor changes anything, I could how this would maybe change a little if it was a 2v1 (2 vs 1 Shaman) with her attack not being stoppable. And also, If you dont have extremely good reaction speed, like knowing EXACTLY when the attack begins, you often wont have enough time to land the hit. I've done a top light as LB many times when a shaman tries to bite me without it landing on time. And the GB is not the only way to confirm it, If it is a 1 v 1 you can also just parry a light which isnt to hard if you're playing against a character with quite slow attacks as for example.... A Lawbringer! And if it is in a gank ( 2 v You), she will just need to wait for you to parry another attack and then do it while you're stuck in the animation.
"Her soft feints can be punished with light attacks as well" most heroes dont do nearly enough damage to really "Punish" her. And the Lawbringer Shove is so extremely easy to get out of as shaman since if you for example try to do a light she will be able to simply dodge it, even attack dodge. And if you try to GB she can just do a dodge heavy since that doesnt get stopped either.
Again i dont see how her forcing me to play aggressive justifies all of her extremely powerful attacks. And dont you effing dare say that fighting against her is "fair and also fun and engaging". She is a complete pain in the *** to deal with. And if you say that she is designed to open up turtles, That's completely unfair still for heroes like Lawbringer who is FORCED to turtle.
I did say that the unblockable is a way to force out of stamina heroes to get GB so i dont get why you bring that up.
And you kind of prove MY point with "If YOU, her opponent, made some sort of mistake", That just confirms that she is already pretty damn strong for having such harsh punishes for just 1 simple mistake as : Getting GB'd, Getting light parried, Missing 1 block on a really fast attack, Trying to parry an attack that does alot of damage ect.. . And i'm not saying that her light attacks are good, i'm just bringing up that if they heal, that's just another ******** mechanic to add to the clusterfudge that is Shaman.
And also, i would like to bring this up before i end this post. Her bite attack which is quite easy to land and is also very fast, does 50 damage. That's a **** ton, and this gets even more dumb when you remember that lawbringers unblockable top does ****ING 45. An attack that is so extremely easy to parry does less damage that one of the most ******** attacks in the entire game.
I also like how you dont bring up the things that i'm clearly right on as that she regains stamina on the bite aswell
This ^Originally Posted by Alustar. Go to original post
Now her blood trance heal is a tad broken, but without bite it would definitely be weak.
I'm only rep 3 with her, but i must say that anyone decent at sidestep and guardbreak can shut her down.
Now while her unblocable is a 50/50 her other heavys are quite slow, even chained heavys take soo long i managed to live 5 lifetimes before it connects and gets blocked but often parried.
Gb to Predators embrace also is quite something she could do without or atleast it should be a separet move. Her dodge heavys are quite easy to GB because they're rather slow. Now i'm pretty sure you can guardbreak her during heavys or atleast i get by gladiator, so not sure if its gladiators ability or shamans flaw.
Thank you for your response.Originally Posted by MoonBloodRaven Go to original post
I'm not saying that she's completely broken to every hero, There is probably some that could easily shut her up, But alot of this comes from me playing heroes such as Lawbringer, Shugoki and most other "free" ones.
I agree that her heavies are slow but shaman rarely uses them unless she has a guarenteed hit or if she is going to switch it up to a Raven's claw or faint it into a GB. When i'm said that you cant GB her dodge heavies i meant that you couldnt do it in the Lawbringer "Shove and Guardbreak" one. Basically you shove the shaman and then go for a GB because often people try to dodge out of the free light, But a shaman can just do the side heavy and escape the Light attack and/or the GB. For some dumb reason her attack doesnt get stopped, it just keeps going.