Civil War PackOriginally Posted by Megalodon26 Go to original post
Ok, so they added a civil war pack, with 4 items, including a patch. So what? They also added the Hippie pack and the London pack. None of them were asked for, and the vast majority of the community ragged on them for adding them, instead of adding meaningful customization packs, with realistic military gear. They have changed heir ways, for the most part, starting with the Special Forces pack., The Predator pack was gimmicky, but it is tied to a Sci-fi movie, after all. The gear that came with SP2 and SO1 is awesome, and I'm expecting some really cool, and tactical gear, to be included next week. So adding a bunch of WW1 gear and weapons, and failed experimental weapons would be taking a step backward, in terms of the quality of items for sale.
No, it is relevant. What gets the most use is the deciding factor of what's most popular. Popularity = demand. Meeting demand = profit. And the vast majority of serious requests have been for more modern weapons and equipment rather than gimmick stuff. GRW has already suffered from all the gimmicky crap and I'm hoping Ubisoft might have learned from that. Need I remind you of the reception that Narco Road received, not just from posters on this forum but from the gaming community as a whole?Originally Posted by LTJasonWolfe Go to original post
Need is what's irrelevant in a video game since video games are a fun time killer and not a necessity in life. What about the players that want more plate carriers? What I want in the game is no more or less important than what you want.Second, we do not need anymore plate carriers.
And look at the negative reception they garnered across the forum.Third, Ubisoft added the Predator to the game, as well as Civil War pack and Assassin's Creed pack. Whether or not these things BELONG in the game is likewise irrelevant, as they exist.
What about the people that want more plate carriers?Fourth, those packs exist for the people that want something different, something against the grain - and that is fine, as GRW is a video game, not real life, thus practicality is meaningless.
This depends on the game and the severity of the case. I can suspend disbelief in alien spaceships in GTA, but Barney the dinosaur popping up in Assassin's Creed? Not so much.Suspension of disbelief is a HUGE factor in video gaming.
You have no problem accepting an elite military unit being sent to a foreign country to topple the local government
This is believable because it does happen in reality. If you want proof of what a small, well trained force can even with limited logistics support, look up Executive Outcomes' activities in Angola and Sierra Leone.
using weapons and accessories they have to find in the field
This is believable to a point, too. Nomad's team in Bolivia doesn't have access to the logistics structure that, say, US forces in Afghanistan do. Without that structure, one has to ... improvise.
while gathering resources to gain abilities and equipment they should have had from the start
And this is where suspension of disbelief starts to break down.
and assisting a rebellion that is effectively useless and ineffective.
Yeah, because all rebellions in the real world are soooo effective.
Not completely, but considering this is supposed to be a game with serious tones and subject matter, I can see how it can be detrimental especially for co-op players if someone dressed and armed like George Custer pops into your team of modern tier 1 operators.Yet somehow this fantasy is completely ruined by the mere fact that anachronistic weapons somehow even exist in the game's code, to the assumed detriment of other possible weapons or cosmetic items.
I thought we didn't need stuff like that? That is what you said.Lastly, If I were on the development team, this pack is only one of MANY that I'd be pushing for. Personally, I'd like to see the MR-C, XM-8, XM109, XM-29, Mateba Model 6 Unica, M1 Garand, M1 Carbine, Stg-44, G36, SAR 21, SVU-AS, VSS, EM-2, FAL, F2000, BR18, MSBS-5.56, OTs-14, WA-2000, and a whole host of others, including the Great War Pack.
What about those who don't want novelty? What about those who enjoy playing the game in a realistic manner?However, from a novelty standpoint, the Great War Pack offers a lot more than just another polymer AR clone or useless plate carrier, it offers the chance to change up the gameplay, and encourage new ways to enjoy the game.
There are plenty of people just on this forum that have been requesting more plate carriers and modern weapons and would use them if included. But that clearly doesn't matter to you as you want to force your wants on them.I'm sure there are plenty of people that bought the Civil War pack, just so they could use a muzzleloader on sicarios armed with assailt rifles. And I'm sure there is someone out there that uses the Jackdaw pistol for the fun of it. It's a video game, it doesn't have to be realistic or believable 100% of the time.
Failed experimental weapons? And what, pray tell, are those? And what about the SC4000, which is entirely fictional? You have no issue accepting fictional weapons, but experimental or historical weapons/gear? Nope. GTFO with those.Originally Posted by Megalodon26 Go to original post
I agree that Narco Road was a mistake. However, Popularity does not demand. Demand can lead to popularity, but they are not synonymous. Let us say that one million players want a given weapon to appear in the game - that is demand. However, when the weapon is released, only 100,000 actually buy it - that is popularity.Originally Posted by Ghost416 Go to original post
[QUOTE]Need is what's irrelevant in a video game since video games are a fun time killer and not a necessity in life. What about the players that want more plate carriers? What I want in the game is no more or less important than what you want.{/QUOTE]
And yet this pack is irrelevant and unwanted? You can't have it both ways. If what you want and what I want are of equal importance, than they are also of equal relevance.
I have found that forums tend to be a very hostile place, and while they can be an excellent way to get feedback, the opinions expressed within do not always represent the actual majority of players, only the players that care enough to log into the forums.And look at the negative reception they garnered across the forum.
There are already four or five plate carriers in the game, which pretty much represents the full spectrum of plate carriers available on the market. We do not need twenty plate carriers that look alike save for the brand logo. To me that is a waste of time.What about the people that want more plate carriers?
First, Barney the Dinosaur has never been in Assassin's Creed. And second, that is a false equivalence fallacy, as you are comparing a green and purple dinosaur from a children's television show to a collection of real-world armaments that are still occasionally found in hotspots around the world.This depends on the game and the severity of the case. I can suspend disbelief in alien spaceships in GTA, but Barney the dinosaur popping up in Assassin's Creed? Not so much.
that statement was connected to those that followed. I have no issue believing that the U.S. would send special forces into a country to topple its government, since we have done it several times, the best example being Nicaragua in the 80s.You have no problem accepting an elite military unit being sent to a foreign country to topple the local government
This is believable because it does happen in reality. If you want proof of what a small, well trained force can even with limited logistics support, look up Executive Outcomes' activities in Angola and Sierra Leone.
Except that any unit deployed in-country for an extended period, away from any logistical support, is going to be equipped with weapons that use the same caliber of ammunition as those being used by their opponents. At no point do we see any sicarios using the HTI, yet somehow, .50 BMG ammunition is available - the only sniper rifle seen in the hands of Santa Blanca, the Rebels, or Unidad is the M40, chambered in 7.62 NATO.using weapons and accessories they have to find in the field
This is believable to a point, too. Nomad's team in Bolivia doesn't have access to the logistics structure that, say, US forces in Afghanistan do. Without that structure, one has to ... improvise.
I agree.while gathering resources to gain abilities and equipment they should have had from the start
And this is where suspension of disbelief starts to break down.
Querilla warfare is a sound and proven tactic for defeating a superior enemy, and yet the rebels in GRW are completely useless, except for overwhelming SB or Unidad positions Soviet-style.and assisting a rebellion that is effectively useless and ineffective.
Yeah, because all rebellions in the real world are soooo effective.![]()
What I said was we didn't need any more plate carriers. I'm all for adding more weapons to the game, as those actually expand the players' toolkit. However, I feel like there needs to be some variety in those additions, not just more AR clones.Not completely, but considering this is supposed to be a game with serious tones and subject matter, I can see how it can be detrimental especially for co-op players if someone dressed and armed like George Custer pops into your team of modern tier 1 operators.]/QUOTE]
You say that as if the people using the Civial War pack are going to use it regardless of who they are playing with. Not everyone who plays co-op plays with PUGs. I myself play with my wife and two of our friends at our house, where we can communicate more effectively. The Great War pack is far more utlitarian than the Civial War pack, and would even add two new vehicles to the game, both of which are perfectly functional.
[QUOTEI thought we didn't need stuff like that? That is what you said.![]()
Then play it in a realistic manner. Just because a pack exists does not mean you need to buy it. Some of us want to play the game differently than you do.What about those who don't want novelty? What about those who enjoy playing the game in a realistic manner?
I never said I wished to force my wants on anyone. That is what you are doing. Not everyone wants the same things you want. You denounce my idea, yet state that our wants are equal. You attack anything that you see as unbelievable or unrealistic, so long as you do not like it. It would seem you are being quite hypocritical.There are plenty of people just on this forum that have been requesting more plate carriers and modern weapons and would use them if included. But that clearly doesn't matter to you as you want to force your wants on them.
No, they aren't. Those items don't validate anything.Originally Posted by LTJasonWolfe Go to original post
Yeah, I didn't get that remark either.Originally Posted by Ghost416 Go to original post