So I come to this forum now and then and all see is topic about orochi spamming lights nerf shaman allready etc.
But nobody talks about current meta of dominion and it most cancerous "tech" eg locking on different guy with big"weapons guys" while mashing heavys and unblockables making them unparryables, aka very rewarding low risk high reward tech. First of all sorry for my english as it is not my first language but I will try to describe problem as much as I can from my point of wiev whats currently happening.
Raider - with current revenge changes I would say majority raider just went full revenge build, I mean sure why not let the big guy have some respect when he is getting ganged let him beyblade mix up people why not it can be dealt with.
The real issues become in team fights or you getting ganged for example 2v3 against raider team. In teamfights you have atleast one guy who keep eye on him or he goes nuts with whifing locking on different and killing your team while locked on some guy behind, Sure you can punish him for it and interupt as he doesnt have ha outside revenge but keep in mind we are talking random solo queue dominions not premades not competetive, people doesnt always pay attention to that and you cant always be that guy, you may get focused by his teamates. Also many Raiders just condition people to be that "blocking guy" means they wont try to parry anything, they wont throw stuff out unless its safe for them, They will just sit there wait for their time and farm revenge. If you dont have unblockables he just puts you outside lock and autoblock everything. If your team decide to focus him to much he most likely will get revenge and kill most of your team or do serious damage.
2v3 gangked by raider team again very problematic: You cant always position yourself or your teamate so raider doesnt have acces to his "tech" some maps wont just allow you to change position because of enviroment space etc. Just dodge you say, sure sometimes it works most of the times you will get stuffed in heavy blockstun from his teamate, or parry animation if you parry that heavy, or in counterguardbreak animation. Not really hard to do if you know what is your raider doing.
Please I know you should not be supposed to win when your outnumbered, I know there is guarantee stuff ingame when you always get hit, but atleast it require some cordination and timing from opponents and mostly - it doesnt do so much damage to you. Leaving you with chance to get revenge and maybe make something happen or atleast make space for your teamates to do something.
Kensei - Really annoyed how current playstyle of kensei is in dominion aka ultra safe heavys reach everywhere. He is present in every dominion game, very annoying to deal with. So superb defense - mostly also caused by lock on different during his side dash attacks or zone, Its extremely hard to punish kensei in dominion. And even if you manage to read him and parry his side dash attack or zone which are usually not locked onto his current target. You will get so little rewards because rest of your team is either geting hit or in blockstun from his heavy . He can safely shutdown your offense against his teamates who is getting guardbroken or parried while making him safe by just using zone because of its superior reach and 360 movement. If you say just pay attention on his dodge attacks and punish him by yours he can still commit to his hyper armor side heavy of them and trade with you mostly in his favour. So you getting **** punish, no punish, or bad trade.
Kensei in dominions again are very defensive even harder to open up than raiders. Amazing clear on minions, amazing teamfights, very good defense on captured points against gangkers, they will stall forever and you wont avoid to get by his zone or dodge attack everytime if you want to make something happen.
His feat who make his attacks unblockables is complete ridiculous again because often people cant parry it because its not locked on them.
So I ask should be such huge blockstun on heavys which are not locked on you,- effectively disabling you from perfoming action for certain time and making some stuff guarantee and making them such safe moves?
Maybe we should be able to parry unblockables which are not locked on us. thx for reading
I’ve got a video of two raiders wiffing tap into lock switch unblockable. They both hit me and my teammate and they both finish by executing at the same time. I wouldn’t mind as much if the damage wasn’t so high for the combo if the tap is wiffed.
The Kensei combo to heavy suction cup attack is annoying. Just got to sit and wait when fighting a Kensei. He can out trade almost anyone.
The only thing ruining dominion is chat being set by default in no channel. Im tired of joining matches with no one communicating at all because they have chat by default set to no channel. Honestly as a newer player that has been the biggest turn off. Relying on randoms in a team based game mode that dont chat is annoying as heck..
Well you didnt understand my problem at all than. I said Its really problematic how they use mechanic such as purposely locking on someone else when perfoming attacks and because of reach and distance their cover with it is super effective with almost no downside to it, I will try make another examples for people to better understand.Originally Posted by voiddp Go to original post
Raider is locked onto you but he is starting unblocklable from distance and two of your teamates are in his way,they cant dodge out of it because of reasons I allready mentioned above, he is gonna hit them for 60 dmg and even if you parry his attack you will get round avg 15-20 dmg depands on class you play. So we talking 120 dmg on your teamates for punish of 15-20.
Kensei I didnt talk only of ganging him but sure lets go with that, you kill his entire team, he is holding a point you go there, you have guys with unblockables so kensei cant just sit there and block everything so he is forced either to counter attack or dodge. He will dodge attack and your only way to punish him for it is that all of your teamates are ready to parry a noone knows who he will switch lock into dodge, so he can mix it with empty dodges. He can counter attack with his zone last second swaping targets so again extremely hard to parry. This options for almost all classes can be disabled by just positioning yourself behind them, if you stay for example behind warden and he throw zone to hit your teamates you get free guardbreak, even 400 ms zone from pk can be punished. So his defense is superior to 95% of the cast. And bear in mind we talking dominion if he just stay alive long enough to his teamates to ress or he inflict enough damage on your team that may be allready winning factor for them even if you manage to kill him. So whats the main problem with him.
Zone, heavy, reach, 360, hard to punish, low dmg punish. Super effective with last sec target swap.
Dodge attack, heavy, reach,,can be delayed, effective target swap, low punish.
All of this is apply on team fights and other situation, not 1v1, in 1v1 they cant abuse locking on someone else than you, so its not that good and be dealt with.
I really dont understand this never gang mentality that some people try to implement so if you kill their team on middle or somewhere else, you have cleared minions, you have one guy defending your other point. You will send one guy to duel guy who is defending their point?No. Because they wont do that also.
dominion in my opinion isn't ruined by any one character as annoying as some of them are. It is ruined due to the players who aren't skilled enough to duel or brawl so they gank everyone. Run until they find someone and then are brave enough to turn around, or wait until you are low in health after you beat two players at once and they cheap shot you, then emote over you like they are "the man". which is fine, I mean not everyone can put their pants on without help from mommy. btw this is what im doing while waiting for the servers to get fixed.
Haha what i didnt understand? You again are describing how these two characters have some antigank moves and they hard to kill when you are ganking them and can fight back. And you are writing how your entire team cant kill some guy holding a point. LOL git gud. And Kudos to those players that annoyed your ganking team.Originally Posted by Felheric Go to original post