It has always bugged me that despite being chambered in 7.62, the MK17 in GRW shoots nothing like the sr-25, another gun chambered in 7.62. It would be nice to have a scar heavy designated marksman rifle similarly to the g28 and sr25, and then simply change the mag of the current assault rifle scar and rename it. Was also curious that theres two ar type variant dmr's but no mk model dmrI think how the division treated the scarH was much better, playing more true to what it should be. They also have some awesome looking scars with extended foregrips/rail extensions, specifically the mk20 and the police mk17, which I would seriously dish out cash for if added as snipers/dmr's to GR. Just a thought, excited for the new update.
One of the reasons why I always said that they took their time to create the biggest and most beautiful world and all of a sudden they remembered or were told to remember that what they were making was a Shooter Game and not a National Geographic documentary about drugs in Bolivia... sad really, the game has tons of good things but the few bad things are really really bad.
When we're talking about short barrels we're talking about a 10 inch barrel for the M4Originally Posted by CarolinaFrog Go to original post
considering that the devs cant differentiate between feet and meters.... i dont think we'll get that luckyOriginally Posted by TheSgtUltra Go to original post
To be honest i think and hope we will. I feel like they've saved up these relatively easy to make requests for this year of "Special Operations"Originally Posted by CarolinaFrog Go to original post
thats like voting on "hope and change" instead of established fact lol good luck with that! a 7.62 with a 10" barrel would need a queen sized mattress for a recoil buffer... maybe we'll see it in GRW2..... very unlikely in GRW1Originally Posted by TheSgtUltra Go to original post