Yes i agree. But on console the movement of analog stick is already 80ms. From left to right. The 30fps got alot of difference because damage and gb indicator shows immediately unlike on 60fps that shows very smooth. There is a thread here that shows the difference of 60fps and 30fps. It's like 60fps is watching an animated cartoon while 30 fps is watching a cartoon made from papers being slided. There are alot of players too who switched from pc to console and vice versa and they said they got better on pc or got worse on console. If alot of console players are having a hard time playing and complaining then there really is a problem.Originally Posted by CandleInTheDark Go to original post
3 directions isn't 50/50 nub. And unlike you, I was in the tech test so I got to see these heroes in action, trust me. Not OP. I also love how anyone who didn't agree with you is a fanboy, you say that like it's supposed to make me feel bad? Lulz@nubs!Originally Posted by RexXZ347 Go to original post
Also, having moved from console to PC, I can also say your argument about FPS is also incorrect. I barely notice a difference in the reaction times. Animations look smoother and the game is more vibrant, but it is no more responsive than on console.
loool. You really just got born yesterday nuub. I have never said that tiandi IS OP. And yet you claim i said that. I said they are S tier. S tier and OP are 2 different levels nuub. Even if direction isn't a 50/50 the time of the attack IS a 50/50. The time that the non feint attack and the time of the soft feinted attack is the same so that makes a 50/50. I wonder why ubisoft let you play the test, maybe because they know you will fight for them no matter what the problem is. Fps got alot to do with reaction. Imagine that frame rates are "+". So 60 fps in 12 microsecs is like this ++++++++++++. But 30fps in 12 microsecs is like this ---+++---+++. So you will see better and react better with smooth graphics than non smooth graphics. Plus input delay, tv delays, analog movement delay. Please, with your tunnel minded self biased brain your arguement have no meaning on me. Unlike Vakris_One here who got some points that i can agree on. Yours don't have even just a bit so i will stop replying to your post.Originally Posted by alustar24 Go to original post
An attack that comes at 500MS will come at 500MS regardless of FRAME PER SECOND. Frames per second refers to the compression rate of animations. 60fps is not slower than 30fps. But you wouldn't know that, because you have no experience with animation software.
Shaman had no 50/50. Her mix ups are all 33/33/33 at least. But again, you wouldn't know that, because to you she's just OP garbage.
Your analysis of Tiandi and where she stands in the ranking is null and void seeing as how she isn't even in live play. The only frame of reference you have is a couple bias reviews from popular YouTubers who are to increase ratings by means of click bait.
I don't know how it is on console but on PC the closest thing she has to a potential 50/50 is her side left unblockable feint into GB but it's not a true 50/50. You can react to her GB and you can parry her unblockable if she lets it fly. You can also smack her out of her mind game with a fast light. You can block on reaction to anything she throws including her soft cancel bleeds.Originally Posted by RexXZ347 Go to original post
But don't just take my word for it. Go talk to the competitive community and take a look at the official Season 5 win charts. If she was full of 50/50s as you claim then she wouldn't be 5th in Duel and 6th in Dominion based on the win charts from the game's top 2.5% of players.
Because I happen to play on a higher level than you? Interesting logic. By the same logic I guess I should start completely ignoring you because you keep incorrectly branding everything as "50/50".Originally Posted by RexXZ347 Go to original post
You haven't played Tiandi so you have no real clue as to what he can do. You've seen a bunch of Youtubers give their early impressons based on less than 20 hours of play time. What you just said about a 400ms attack being guarranteed after a block is mind blowing in its lack of truth. Orochi has lights at 400ms and yet he can't freeze up my guard with a heavy > light combo. An assassin can be stun locked with consecutive hits but not if he blocks one of them.Originally Posted by RexXZ347 Go to original post
Oh no! Quick, let's delete all characters that can ledge and have good synergy in a gank!!! Sorry to make fun but your lack of logic here was just too much.Originally Posted by RexXZ347 Go to original post
Again, you have not played these characters. You've watched some videos, all from PC players, and somehow you are 100% sure that they have unreactable moves. This does not compute. All of the Shaolin's unblockables can only be accessed from his Qi stance, not from neutral unless you use his teleport kick feat. He has 3 unblockables:Originally Posted by RexXZ347 Go to original post
1) Top heavy from Qi stance - can be parried and dodged
2) Kick from Qi stance - can be dodged
3) Heavy after teleport kick (feat) - can be parried
He gets counter crush on his first light from Qi stance, which can be baited out with a feint.
Tiandi has a grand total of 2 unblockables:
1) Palm strike - can be dodged
2) Kick - only gets it after a heavy. Slow move and incredibly slow recovery, can be dodged. Only useful in a gank.
Real OP stuff there. Certainly puts the pre-nerf Centurion to shame... (sarcasm).
Just a small correction on shaman left unlockable, she can let out fly, or she can soft feint to GB, or she can soft feint to dodge strike from two different directions, OR she can hard feint to light-light-heavy, again from two different directions. Very far from 50/50Originally Posted by Vakris_One Go to original post
So what you're saying is... Shmolty has an opinion. His opinion is that Tiandi's dodge feint game is too strong in a gank. He expressly states that it's not a problem in 1v1s because you can just wait to see what the Tiandi does - a statement you ignored because "Tiandi is broken" sounds more catchy and suits you more.Originally Posted by RexXZ347 Go to original post
Shmolty's opinion is one man's feedback and that's fine. You're essentially seeing a very, very tiny snippet of the feedback and discussions that have been going on in the tech test forum. Except that you're only seeing 2-3 people's opinions and focusing on Youtuber's opinions that fit your closed off viewpoint. Even when the very same Youtuber voices an opposing opinion to yours in the very same video, you ignore it.
Shmolty also said Shaolin is perfectly balanced for example. Yet you think Shaolin is unreactable and also OP. Is Shmolty right, or are you?
Same as HL kick, LB shove, Cent kick, Warden SB, Conq...should I go on?What about the palm strike and kick? They are a sure edge killer or when a centurion is beside the tiandi. It is a good gank strategy.
Well, it was a good move to remove almost all ledges from duels. But in Dominion 4v4 is a huge part of fun, come on. This kick of Tiandi will be so cool in fights. And btw, did you see how slow it was? It's clearly on the video. I mostly afraid, that can't kick someone in 80% of cases (90% with my luck).
Again, about gunk strategy. Should raider be removed from the game, than? I mean, two raiders in the zone with ledges just never will fight you fair. On of them will running around for chance to blow you away to the near by pit.
All Shamans ever seem to do to me is try the unblockable > GB mind game but in fairness all her other options are too easy to shut down. Cancel to dodge strike or double light can be blocked on reaction, punished with a dodge strike of my own or parried. I regularly play Kensei who can punish those things easily thereby forcing her to stick to the GB mind game.Originally Posted by alustar24 Go to original post