Just looked up the video on IGN's youtube, Roman's words were something along the lines of if you block she can grab your weapon and from there can start combos and do some damage.Originally Posted by Knight_Raime Go to original post
From that my initial belief is that grabbing your weapon itself is going to be reaction based (it could be automatic but only certain deflects are), from there my hope is that similar to the Aramusha there is an attack or a couple that are guaranteed but either do stamina damage or low health damage and a heavier damage attack that can be reacted to if the oponent is looking for it.
That is all speculation though, I could be wrong, I could be right, all we have is one sentence on her playstyle from a dev and a line in the news piece on the Marching Fire update part of their site that says she can link her weapons together for range.
Originally Posted by Knight_Raime Go to original postHa! You can keep the little buggers. With them gone I'll have more time for playing gamesOriginally Posted by SpaceJim12 Go to original post![]()
Originally Posted by Knight_Raime Go to original postOriginally Posted by SpaceJim12 Go to original post
Full details of the Valkyrie and Warden reworks
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Will be revealed on a future Warrior's Den at 12 Eastern 1 Central 5 GMT 6 Central Europe, all details will be in a recap.
Tiandi's moveset looks amazing , but the problem is that he has all the tools in the game (except the Shugoki's Armor) .. which makes other classes look primitive.
Giving all the tools to a single character kills the game character archetype idea / concept.
I know that some people consider FH a fighting game and some not , but let me tell you something about Fighting Games - 50/50 or resets that cannot be escaped lead to poor gameplay and fast burnout from the community.
Look at the NRS and their Mortal Kombat X and Injustice 2 - 2 games that have 50/50 and general guess game at its core as well as insane fast openers and the only reason we see them in Tournaments nowdays ... is because NRS Pays well (not because the games are good or cool).
400MS Light that tracks , has dodge properties and leads to unblockable punch that leads to a another light is not professional and not competitive - it's a joke and a thing that should not be implemented when the big patch comes in October.
Well, I can't see how Tiandi could be char with all tools. Same moves, than Kensei have, some of it better, sure. Let's say, where the difference between Palm Strike and Pommel Strike? Same move in the end. Yes, I see some moves we all will suffer from, but again, almost every char have it.I forgot to mention the Shaolin yes , but i guess people understood my whole idea.
Shaolin, on other hand, looks too much for me. But while I can't try him/vs.him, I hold my opinion. I consider some old roster chars as absolut OP, but change my mind, when played as them.
And again, don't forget, that devs have to sell Season Pass, and new heroes must looks awesome, to make people buy them.=)
Just watching his moves he got alot of openers and 50/50. I haven't played it but as you can clearly see, spliced got owned even if he says he does everything to win. I also watch spliced tiandi guides and definitely. Alot of 50/50.Originally Posted by Vakris_One Go to original post
Nah dude, aramusha got nothing. Spam lights? Too predictable.Originally Posted by SpaceJim12 Go to original post