🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #21
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    Originally Posted by seaners95 Go to original post
    HOWEVER, i do agree with this post in the sense that the next heroes to come out should be primarily vanguards and heavies. Playing against whole teams of assassins isn't uncommon and gets pretty boring after a bit. There are days when i look forward to running into a shugo, a lawbringer, a warden even. Give me a fight that isn't 80% dodge attacks and 15% cheese spams like orochi's light attacks or PK's zone attacks.
    Yeah, I prefer 90% Stampede, Impale, Crushing Charge, and Demon Embrace Cutscenes, too. *sarcasm off*

    I prefer fighting Assassins because they DON'T have those cheesy ganking moves or playstyle like alot of Vanguards / Heavies have. Look at Raider unparryable, unblockable, massive damage with wide AOE chained Zone. Or Kensei having 360°, 500ms, 20 Damage Zone. Or Conq being almost like Superman when having Revenge, unkillable with the cheesiest move besides HL kick / grab...
    Share this post

  2. #22
    Every hero has cheese they can abuse in 4v4. Maybe it's because the guys I que with play heroes like warlord, raider, kensie etc. And so I don't have as hard of a time playing against those characters but I'd prefer that over shaman+insert bleed inducing character, or orochi's light spam or, in general, any full team of assassin's exploiting the cheese. I know how to beat it but it's exhausting over time. I say this only because that's who I run into the most this season and frankly I'd just like to face other heroes more often.
    Share this post

  3. #23
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    Originally Posted by seaners95 Go to original post
    Every hero has cheese they can abuse in 4v4. Maybe it's because the guys I que with play heroes like warlord, raider, kensie etc. And so I don't have as hard of a time playing against those characters but I'd prefer that over shaman+insert bleed inducing character, or orochi's light spam or, in general, any full team of assassin's exploiting the cheese. I know how to beat it but it's exhausting over time. I say this only because that's who I run into the most this season and frankly I'd just like to face other heroes more often.
    Not every Hero has Cutscenes available where you lose control over your Character for 5 sec and everyone can beat you up...
    Share this post

  4. #24
    True but those cutscenes can be avoided. Cent's can't rendered useless if you fight them out in the open away from walls or ledges, shugos demons embrace can be dodged and punished if you're not cornered, lawbringers flow can be dodged and has slow recovery. Every hero's moveset has a viable counter that works very well under the right circumstances. If you're getting ganked it's unfortunately a lot harder but still possible.
    Share this post

  5. #25
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    Originally Posted by seaners95 Go to original post
    True but those cutscenes can be avoided. Cent's can't rendered useless if you fight them out in the open away from walls or ledges, shugos demons embrace can be dodged and punished if you're not cornered, lawbringers flow can be dodged and has slow recovery. Every hero's moveset has a viable counter that works very well under the right circumstances. If you're getting ganked it's unfortunately a lot harder but still possible.
    No. You cannot avoid any of these if you get ganked by people who know how to "(ab)use" the mechanics. Just do a GB attempt with the correct timing and every Cutscene move will hit for a 100% kill. That's a reason why they "nerfed" the Bleed Team (PK, Nobu) so Shaman does not get her Cutscene so easily and unavoidable. They literally nerfed 2 Characters (PK into oblivion) because Shaman is too strong in 4v4 together with them. THAT'S how good the Dev's are in balancing.

    The real Reworks (Nobu and PK were not real ones...) produced only very cheesy and too strong Heroes. Kensei, Conq, Zerker, Highlander, Orochi - they all are much stronger (Shaman Level) compared to the non-reworked Heroes. LB and Raider keeping up with them is due to Feats and Impale / Stampede / Raider Zone which is, imo, very cheesy and not a playstyle I prefer to see in my Matches. Massively frustrating. That's why I joined the FOTM Train - when you only face those Heroes you have to pick something comparable strong, or take lose after lose after lose...
    Share this post

  6. #26
    Originally Posted by Charmzzz Go to original post
    No. You cannot avoid any of these if you get ganked by people who know how to "(ab)use" the mechanics. Just do a GB attempt with the correct timing and every Cutscene move will hit for a 100% kill. That's a reason why they "nerfed" the Bleed Team (PK, Nobu) so Shaman does not get her Cutscene so easily and unavoidable. They literally nerfed 2 Characters (PK into oblivion) because Shaman is too strong in 4v4 together with them. THAT'S how good the Dev's are in balancing.

    The real Reworks (Nobu and PK were not real ones...) produced only very cheesy and too strong Heroes. Kensei, Conq, Zerker, Highlander, Orochi - they all are much stronger (Shaman Level) compared to the non-reworked Heroes. LB and Raider keeping up with them is due to Feats and Impale / Stampede / Raider Zone which is, imo, very cheesy and not a playstyle I prefer to see in my Matches. Massively frustrating. That's why I joined the FOTM Train - when you only face those Heroes you have to pick something comparable strong, or take lose after lose after lose...
    It;s funny how an assasin main considers EVERY OTHER MOVE CHEESY )

    He has not a single cheesy move, he is onorable by playing assasin classes )
    Share this post

  7. #27
    Originally Posted by MuscleTech12018 Go to original post
    It;s funny how an assasin main considers EVERY OTHER MOVE CHEESY )

    He has not a single cheesy move, he is onorable by playing assasin classes )
    No matter what archetype you play you have to admit that cut scenes are one of most annoying moves in the game
    Share this post

  8. #28
    I would like to state that this thread wasn't ment to debate whether assassins or OP or not. It was just ment to state that there are just to many in the game.
     1 people found this helpful
    Share this post

  9. #29
    Share this post

  10. #30
    I agree the game has a unhealthy ratio of assassins however I think the devs are doing it on purpose to make the game more fast pace which is understandable. They could give heavies tactical insertion as a feat to speed things up for them.
    Share this post