This game has way too many assassins. It has 6 Assassins right now. Not including the Assassin hybrids which turn out to be 11 total assassin's and assassin hybrids. I understand the new factions coming out and it's going to have two more assassins, or more technically one assassin and another assassin hybrid. I know they have a heavy and a Vanguard I'm looking forward to them. But this game is littered with assassins or assassin hybrids. the DLC Heroes you released there was one heavy (who's clarified as a hybrid for some reason I dont know what makes him a hybrid). I'm not asking for a change of any characters I'm not asking for a Nerf I'm not asking you to change the new Heroes in anyway. But in the future when you put out new Heroes can they Heavy's or vanguard's or mixture of the two they don't need to be assassin's or assassin hybrids.
In theory, hybrids should be the most interesting characters, and for the most part I think that has proven true.
I'm on board with the "thick update", more Lawbringer style heroes.
edit: To make slower heroes more viable, I think more of them need set-ups, like Shugoki's Demon's Embrace or Warden's Crushing Counter + shoulder bash combo. You spend the fight mostly dealing light damage, trying to set up your "big hit", and if it goes your way, you'll finish things by taking half their health. It's where Lawbringer starts to fall down, he has some great moves but nothing aside from shove-on-block (which is getting removed, iirc) is guaranteed.
If we look at a character like Shaman, she has high spam capability, huge agility, an unblockable, and a huge damage dealing combo (bleed bite) that returns health. And another hero who has huge damage dealing combos is Centurion, who is also a very fast character.
I agree that assassins are all over the place sometimes conq or Lb but mostly everyone playing assassin. Why? You can answer that question by yourself 😉 fast att spam, superior dodges + deflects make them more viable +they can parry same way as vanguards and heavyes so where is downside to playing assa hmm? 😁
Well Reflex guard and deflects are highly situational also fast attacks arnt just an assassin thing kensie conq.Originally Posted by Darkmight_cz Go to original post
I'm hoping for more heavy's vanguards after the new fraction with the way there designing kits now they could be amazing I'm personally hoping for a war hammer/maul
As a heavy main I agree completely. It have been too long with only three heroes and two hybrids to play.
1. We're not saying that the assassins should be removed, or that no more should be added in the future. We just want to even out the balance a bit with a few more vanguards and heavies.Originally Posted by MuscleTech12018 Go to original post
2. If you're the kind of player who only plays a certain hero because it is broken you should be ashamed of both your mentality and reasoning skills, what says that a heavy or vanguard cannot be OP?
3. This game has been pretty consistently declared dying since launch. Statements like that have no power here.
Don't understand why Assassins are the safest, easiest class to play in this game.
In games like League of Legends Assassins have a high risk, high reward, playstyle that can easily be countered by tanks or healers. 100-0 squishy targets if they are lefted by themselves. Only good at killing 1 person almost instantly and that's it.
But with For Honor, they have the fastest running speed, fastest attacks, safe unblockables that give guaranteed damage,super armor, and good mix ups. Only downside they have is there health pool and that is barely anything. Having a team full of Assassins should put your team at a disadvantage but in For Honor it isn't.
I feel bad for the new players who have to deal with all these assassins and assassin hybrids when they want to play a pure vanguard/tank who just get fed up with dying and pick one of the assassins just so they can enjoy the game.
Maybe I just play to many mobas but Assassins should not be the safest, easiest, strongest class in the game since release.