100% 1.7
You could log in and play almost any build.
-Healers were MVP.
-Strafing was useful but less important w/o 400k stamina to soak bullets
-NINJA
(Personally, Predshee Tac/Vig)
-Skulls & Barrets Build was a true masterpiece.
-(Some) DMG Skills still did DMG
-Timing your Skills meant life and death
(Now we mostly use booster before the fight because the animation is so awful)
-Skilful Solo players could kill multiple targets (solo manhunt etc) on all platforms (Brolo & friends) in any appropriately built set.
They could have just changed Adept and hip fire IMO.
The rest was unnecessary.
Stamina scaling should have been closer to 1:22, not 1:30 in 1.8.
Pumping stam is boring in my opinion.
/Thread. A much, much better time.Originally Posted by Midtown-Shotty Go to original post
Yes healing was important, the amount of heal and how quick you got it was an impotant part of pvp builds and i mean proper healing from first aid not just droping and destroying a healing station, i still cant understand why they allow that crap.Originally Posted by GetMused Go to original post
The healing station is dumb for sure, especially now since it if they are smart they can leave it down for a few seconds, completely cancel out PM's bleed and then blow it up, get an overheal to go along with their Striker which already heals better than nomad. 1.7 made you think, now its just a bunch of brain dead zombies running around the DZ thinking they are good even though they sucked two months ago.Originally Posted by Garyfairbrass Go to original post