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  1. #1
    Ubi-CJ's Avatar Community Manager
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    Patch Notes - Arcade & Arcade Editor - Title Update 8 - July 5th

    Map Editor
    • New: Added a Damage and Kill region. They can be found under /Add new objects > /Gameplay > /Health.
    • New: Added FC5 Hours of Darkness Vehicles, Weapons, AI/Npc.
    • New: Added new effects in the ‘Lights and effects’ section.
    • AC Origins assets: Special corrections on stairs for better 3rd person animations when going up/down.
    • AC Origins assets: Various visual and collision corrections.
    • FC4 assets: added a new version of the static door bunker and renamed some doors.
    • FC4 assets: various visual, level of detail, navigation mesh, occlusion mesh, pivot, collision corrections.
    • FC5 assets: various visual corrections.
    • WD assets: various visual corrections.
    • Hours of Darkness assets: various collision, object placement corrections.
    • Nature assets: Various pivot corrections.
    • Fixed a camera issue with the lakes where they were not fully represented when the camera was near it’s surface.
    • Fixed an issue in ‘Bounty Hunt’ where the target icon was not seen on dogs.
    • Fixed an issue where the tagging icons would not be seen if Heralds were to use turrets.
    • Fixed an issue where the ‘invincible’ modifier was not reset when creating a new map if you were already in the editor.
    • Quick time events should now play properly with the Yeti in the editor and once the map exported.
    • Fixed an issue where some HUD elements would persist for a moment when returning to edit mode or replaying the map.
    • Fixed an issue on PC where the music theme failed to save properly.
    • Fixed an issue where the camera speed icon was not greyed out when the toolbox was opened.
    • Fixed an issue where some animals were no visible when first placed in the map.
    • Fixed an issue were some budget values as they would increase after saving your map.
    • Fixed the rope for the Hours of Darkness zip line.
    • Extraction zone will now report a warning vs a failure when placed under the terrain.
    • Fixed a folder issue where under ‘Nature’ where you would have found 2 ‘Rock’ folders.


    Arcade
    • New: Multiplayer lobbies!
    • Fixed an issue where the whole screen would turn white if the host left a match in a map that had the ‘Storm’ setting active.
    • Fixed the missing audio on the SVD when a suppressor was attached.
    • Fixed an issue where players could spawn on the same spawn point.
    • Fixed an issue where players could spawn on a shared spawn point on the initial spawn.
    • Lowered invulnerably to 4 seconds and it is now removed as soon as you trigger your weapon.
    • Fixed the issue where the map you selected was replaced by a map made by Ubi.
    • Picking up the military med kit should now be truly added to your inventory.
    • Fixed an issue with the announcer where he stopped commenting.
    • Fixed an issue with the announcer where he mentioned team based comments while in Deathmatch.
    • Fixed the ‘Storm’ audio track in coop where it kept playing when your returned to the arcade menu.
    • Fixed an issue on PC where the expanded asset folders appeared to be collapsed back after switching from ‘Objects’ menu to another ‘Tool’ menu.
    • Fixed an issue on PC where if you unchecked the 'Show fog' it turned on again after toggling the 'Environment' tool window.
    • Fixed an issue where the hardness indicator did not mold on surfaces when using the square shaped brush.
     9 people found this helpful
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  2. #2
    Farcryisdead's Avatar
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    Nice.
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  3. #3
    Should of released the update today. I actually got today off from work. Lots of people would of been home for the Holiday possibly. Would of been easy to populate some servers today if you did the lobbies right.
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  4. #4
    Sweet !

    New multiplayer lobbies can mean many things, lets hope we can host our own maps now. Edit, never mind was bit quick.

    Hope ‘kill and damage region’ means what i think it means.
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  5. #5
    Kills and damage region? As in like a out of bounds with count down timer then die? Or like some random land mine field?
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  6. #6
    Lowered invulnerably to 4 seconds and it is now removed as soon as you trigger your weapon.
    May the Seeds bless all of you. Thank you!
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  7. #7
    This all sounds pretty good. I see on the main patch notes that we're getting Lost of Mars statics and weapons, too. That'll be fun to go through.
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  8. #8
    Fallen-Champ's Avatar Senior Member
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    • New: Added a Damage and Kill region. They can be found under /Add new objects > /Gameplay > /Health.


    Ubi-CJ please could you give us some more info on this ?
    Is it connected to Map Limits / Out Of Bounds as already mentioned or something separate where we can place it anywhere and set the damage level when players go into that area.

    I am so glad spawns are fixed finally.
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  9. #9
    Spuuch's Avatar Junior Member
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    Nice! Should we update MJ5 maps with new HoD stuff?
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  10. #10
    Farcryisdead's Avatar
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    This will revive the mapping community. ubisoft are listening this time. it's up and up from here.
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