Patch Notes - Arcade & Arcade Editor - Title Update 8 - July 5th
Map Editor
- New: Added a Damage and Kill region. They can be found under /Add new objects > /Gameplay > /Health.
- New: Added FC5 Hours of Darkness Vehicles, Weapons, AI/Npc.
- New: Added new effects in the ‘Lights and effects’ section.
- AC Origins assets: Special corrections on stairs for better 3rd person animations when going up/down.
- AC Origins assets: Various visual and collision corrections.
- FC4 assets: added a new version of the static door bunker and renamed some doors.
- FC4 assets: various visual, level of detail, navigation mesh, occlusion mesh, pivot, collision corrections.
- FC5 assets: various visual corrections.
- WD assets: various visual corrections.
- Hours of Darkness assets: various collision, object placement corrections.
- Nature assets: Various pivot corrections.
- Fixed a camera issue with the lakes where they were not fully represented when the camera was near it’s surface.
- Fixed an issue in ‘Bounty Hunt’ where the target icon was not seen on dogs.
- Fixed an issue where the tagging icons would not be seen if Heralds were to use turrets.
- Fixed an issue where the ‘invincible’ modifier was not reset when creating a new map if you were already in the editor.
- Quick time events should now play properly with the Yeti in the editor and once the map exported.
- Fixed an issue where some HUD elements would persist for a moment when returning to edit mode or replaying the map.
- Fixed an issue on PC where the music theme failed to save properly.
- Fixed an issue where the camera speed icon was not greyed out when the toolbox was opened.
- Fixed an issue where some animals were no visible when first placed in the map.
- Fixed an issue were some budget values as they would increase after saving your map.
- Fixed the rope for the Hours of Darkness zip line.
- Extraction zone will now report a warning vs a failure when placed under the terrain.
- Fixed a folder issue where under ‘Nature’ where you would have found 2 ‘Rock’ folders.
Arcade
- New: Multiplayer lobbies!
- Fixed an issue where the whole screen would turn white if the host left a match in a map that had the ‘Storm’ setting active.
- Fixed the missing audio on the SVD when a suppressor was attached.
- Fixed an issue where players could spawn on the same spawn point.
- Fixed an issue where players could spawn on a shared spawn point on the initial spawn.
- Lowered invulnerably to 4 seconds and it is now removed as soon as you trigger your weapon.
- Fixed the issue where the map you selected was replaced by a map made by Ubi.
- Picking up the military med kit should now be truly added to your inventory.
- Fixed an issue with the announcer where he stopped commenting.
- Fixed an issue with the announcer where he mentioned team based comments while in Deathmatch.
- Fixed the ‘Storm’ audio track in coop where it kept playing when your returned to the arcade menu.
- Fixed an issue on PC where the expanded asset folders appeared to be collapsed back after switching from ‘Objects’ menu to another ‘Tool’ menu.
- Fixed an issue on PC where if you unchecked the 'Show fog' it turned on again after toggling the 'Environment' tool window.
- Fixed an issue where the hardness indicator did not mold on surfaces when using the square shaped brush.
9 people found this helpful