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  1. #11
    Veledrome's Avatar Member
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    Your definition of pirate is... wrong Deek_KayE. That's not what piracy is.
    Piracy is an act of robbery or criminal violence by ship or boat-borne attackers upon another ship or a coastal area, typically with the goal of stealing cargo and other valuable items or properties. Those who engage in acts of piracy are called pirates.
    ...A land-based parallel is the ambushing of travelers by bandits(!) and brigands(!) (not pirates) in highways and mountain passes.
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  2. #12
    Originally Posted by Veledrome Go to original post
    Your definition of pirate is... wrong Deek_KayE. That's not what piracy is.
    Piracy is an act of robbery or criminal violence by ship or boat-borne attackers upon another ship or a coastal area, typically with the goal of stealing cargo and other valuable items or properties. Those who engage in acts of piracy are called pirates.
    ...A land-based parallel is the ambushing of travelers by bandits(!) and brigands(!) (not pirates) in highways and mountain passes.
    pirates explored islands, too! and they also had sword and gun fights...and I'm also pretty sure they couldnt fire their cannons like automatic machine guns back then lol...and this is how you unfortunately fire your cannons in this game
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  3. #13
    Veledrome's Avatar Member
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    Originally Posted by DeeK_KayE Go to original post
    pirates explored islands, too! and they also had sword and gun fights...and I'm also pretty sure they couldnt fire their cannons like automatic machine guns back then lol...and this is how you unfortunately fire your cannons in this game
    You do realize that not all the cannons are firing at the same time, thus creating a "machine gun" effect right..? I don't understand why you are trying to show bad image of every aspect of the game without actually thinking and researching about it first. From all of your comments, I can see you use no logic behind your statements, and saying you speak for "majority" which is the idea you get from some comments here and there and youtube. I understand if you have negative feedback about the game, and that is fine. But I am starting to feel like you just want to spread hate and false info about the game.
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  4. #14
    Originally Posted by Veledrome Go to original post
    You do realize that not all the cannons are firing at the same time, thus creating a "machine gun" effect right..? I don't understand why you are trying to show bad image of every aspect of the game without actually thinking and researching about it first. From all of your comments, I can see you use no logic behind your statements, and saying you speak for "majority" which is the idea you get from some comments here and there and youtube. I understand if you have negative feedback about the game, and that is fine. But I am starting to feel like you just want to spread hate and false info about the game.
    I'm actually spreading proper info about the game and how bad it is for not having island/underwater explorations, sword and gun combat etc. but you do also realize that the comments I read on youtube are the TOP comments which means they have lots of likes and they pretty much are under every single skull and bones video on youtube...AND most of the comments that the skull and bones videos have are negative..why? simply because of the fact that skull and bones only has naval stuff to offer....they also say that its a bad pirate game because it doesnt have land/underwater exploration and sword and gun combat and so on...the naval aspect of this game is awesome but if this is the only thing you can do, then meh...
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  5. #15
    Originally Posted by DeeK_KayE Go to original post
    pirates explored islands, too! and they also had sword and gun fights...and I'm also pretty sure they couldnt fire their cannons like automatic machine guns back then lol...and this is how you unfortunately fire your cannons in this game
    Might of been 1 pirate that was also known as an explorer, but for the life of me can't remember his name. But that would be the exception to the rule.

    And while its petty, if there is any type of break to reload a gun/cannon then it does not actually fire like an automatic machine gun.

    Thinking this game might be better for my kid than me, really depends on its " historical " game mode. I might just end up suffering the crap in Naval Action for the excellent ship combat there. Either way hope to test or rent this to see how it plays and give feedback.
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  6. #16
    Ubi-Lucipus's Avatar Community Manager
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    Thank you everyone for providing your feedback!

    Originally Posted by DeeK_KayE Go to original post
    ok lemme tell you why I and many other people think so: because an open world online pirate game should also have island/underwater explorations and sword and gun combat...not just naval combat...if you can only do naval combat in this game, then its gonna get very boring very fast....why not make something like black flag online where you can do everything of the pirate fantasy....in this game you can only do 1 part of the pirate fantasy which is the naval combat...naval stuff is good and all but if thats the only thing you can do in the game, well then.....not much of a nice online open world pirate game
    It's great to see your suggestions, such as underwater and island exploration. I'll make sure to forward your thoughts and suggestions to the team.

    Originally Posted by Ruthless4u Go to original post
    I'll be honest I was hoping for historical ships( similar to Naval Action) as very few Age of sail themed games do that, but I'm still going towards it with an open mind

    The big deal is there are a few who don't want it to be an Assasins creed clone, while there are a few who do. Those who want the online Assasins Creed BF clone are doing everything they can to convince others the game will flop, without any evidence or market research beyond a handfull of comments on YouTube and Reddit to back it up. They apparently have no idea what the definition of pirate is, but I digress.
    Having an open mind is always a good approach The historical ships is an interesting idea, I will make sure to pass this on.
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  7. #17
    Originally Posted by Ubi-Lucipus Go to original post
    Thank you everyone for providing your feedback!



    It's great to see your suggestions, such as underwater and island exploration. I'll make sure to forward your thoughts and suggestions to the team.



    Having an open mind is always a good approach The historical ships is an interesting idea, I will make sure to pass this on.
    wow thanks a lot for forwarding my message, I really appreciate it sir! might as well forward manual boarding and land sword and gun fights XD
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  8. #18
    Since boarding comes up so much here, even in threads that aren't about boarding, I just wanted to share a direct quote from Justin today on the subject so that people properly understand what the game is / what is known about it:

    Originally Posted by Justin Farren
    Right now boarding is a finishing maneuver and an opportunity to make a tactical decision when you do board. (Maximize loot and repair kits) and as of now it’s not going to be a full swashbuckling gameplay. This isn’t from a time concern but an actual gameplay and design decision. I strongly recommend you guys be patient to play the game and experience the flow of the experience and see for yourself what we have.
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  9. #19
    Veledrome's Avatar Member
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    Originally Posted by Flawbringer Go to original post
    Since boarding comes up so much here, even in threads that aren't about boarding, I just wanted to share a direct quote from Justin today on the subject so that people properly understand what the game is / what is known about it:
    And that, my friends, confirms that we won't be seeing "manual boarding" anytime soon. I will say, just wait for the game and play and see for yourself.
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  10. #20
    its really funny how justin farren promised us that this game will offer much more than just naval combat and yet here we are, seeing only naval combat and in the interviews he also says theres only naval combat and no island or underwater exploration and no sword and gun combat etc..he said things that encompass the pirate fantasy but that is not the case at all!

    evidence: https://ibb.co/mzhcbo
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