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  1. #1
    FilteredName's Avatar Senior Member
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    Jul 2016
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    Will the way you treat people who buy your game be different in TD2?

    As I played Napalm and at end when you go down elevator's to leave mission I hear boss talk about his tanks, that has to be at least a 2 minute delay in Audio, earlier I ran it in Legendry and sure enough I was spammed with nades that gave me stagger 2 seconds before they went off.

    My question here is not will you be able to make a game that works the way it should, my question is will you ignore the people who complain about the problems like you have in TD?

    I have to say being ignored on a game I spent 100.00 on aint all that great, if you would have made statements about problems that you haven't been able to fix instead of just blowing it off it would have gone a long way.

    By the way saying the devs have been told about the problem and the problem is 6 months, a year or even since launch old don't cut it with me.

    Hope with TD2 you do something different.
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  2. #2
    agentCoats's Avatar Senior Member
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    Originally Posted by DA_Vanguard Go to original post
    As I played Napalm and at end when you go down elevator's to leave mission I hear boss talk about his tanks, that has to be at least a 2 minute delay in Audio, earlier I ran it in Legendry and sure enough I was spammed with nades that gave me stagger 2 seconds before they went off.

    My question here is not will you be able to make a game that works the way it should, my question is will you ignore the people who complain about the problems like you have in TD?

    I have to say being ignored on a game I spent 100.00 on aint all that great, if you would have made statements about problems that you haven't been able to fix instead of just blowing it off it would have gone a long way.

    By the way saying the devs have been told about the problem and the problem is 6 months, a year or even since launch old don't cut it with me.

    Hope with TD2 you do something different.
    Its a fair enough request. A lack of continued communication seems to be the issue atm, rather than the dev team actually making fixes. Or at least fixing those that dont fall between the cracks.

    Theres a thread of known issues for TD1: https://forums.ubi.com/showthread.ph...d-May-3rd-2018

    You will see in that post things like items they are working on etc.... So there is some communication. However I dont think it goes far enough. Each issue should be posted with a date next to it. Plus fixed items should be marked fixed with the date the fix was implemented and went live. Id like to see that transparency as starter.

    Id also like to see posts kept historically. So that we can see what issues re-emerge over time, if in fact they do.

    For instance we know there has been server lag for ..... well for, forever! And I suspect that alot of that is down to server quality downgrade (for a game in its 3rd year) plus forcing some players to join servers that are not that close geographically...... It may well be that some of the code was not that well written (in terms of network latency) but at this stage there wont be any "fix" if there is. Still at least we do have some idea of what has been reported. What is being looked at. And what has potentially been fixed. Thats a good start. But I agree we should see what actual activity has been done concerning any specific item for the lifetime of the game. Maybe the dev team agrees or disagrees. Just my 2cents.
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  3. #3
    Nah there's just the one guy left in a broom closet doing the minimum for 1; everyone is busy with 2. I joke around here! Good request!
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