🛈 Announcement
Greetings! Far Cry forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Adding functional traps to the map maker

    Dear Ubisoft, I am writing this post in the forums with the hope that you may make some additions to the map maker. Contrary to popular belief, neither the North Vietnamese Army nor Viet Cong guerrillas could match the U.S. forces toe-to-toe during the Vietnam War either in skill or of firepower. One authentic feel for that war would be booby traps.


    I will list some of the booby trap ideas which are not only authentic but surely they would not take much effort to prefabricate for map makers.

    1. Hidden pits that drop the player onto punji sticks, killing them. There is no countermeasure that can help you.

    2. Smaller version of a hidden pit you step into that takes half of your health with just one punji stick.

    3. Snake Pits. A hole deep enough that you can't climb out of and you die due to the numerous bites.

    4. Flag Bombs. The NVA and VC loved to fly flags and they knew U.S. troops loved to capture enemy flags. So when they were forced to leave a base or location, they often rigged the flags with an explosive of some kind, so when U.S. troops started to take down the flag, it would set off the charge.

    5. Bamboo Whip. Another sharpened bamboo trap, the whip consisted of spikes over a long bamboo pole. The pole was pulled back into an arc using a catch attached to a tripwire. When the wire is tripped, the catch gives out and sent foot-long spikes into a trooper's chest at a hundred miles an hour.

    6. The Mace. Another tripwire trap, the Mace may have been the worst of all Vietnam War booby traps. Once the wire was triggered, a 24-inch metal or wooden ball with spikes welded onto it, weighing 40 pounds or more, would swing down from a tree, sending anyone in its path straight to Valhalla.

    7. Of course there are the various grenade traps using tripwires or the Bouncing Betty mines The Soviet's provided to North Vietnam.


    I hope to find other players who agree with this and perhaps they too can share their voice in support of these additions to really add another element to user made maps.

    Otherwise, I just wanted to say thank you for making a great game and that I've been a loyal FarCry fan since the beginning. I've never missed one yet and I love the newest DLC and I look forward to the other three. One thing that I've really loved is this greatly enhanced map maker and I've been enjoying working on some but have yet to publish as I really want to put some good detail into anything I release.
     1 people found this helpful
    Share this post

  2. #2
    There are snakes in the AI section maybe you could have a hole in the ground behind a cover box so when players move from corner to corner when they get behind one box in a firefight they don't see the hole pit until they turn the corner.

    Also I noticed the other day making a jungle map that some of the hanging large vines can be walked through if you place them on the ground, maybe you could use the bump tool to make a whole then fill it with snakes and cover it with whatever vines and bushes let you move through them.
     1 people found this helpful
    Share this post

  3. #3
    Actually sounds like a great idea. I will try to use it in my current project. What do you think about the other ideas I mentions regarding booby traps? To me it would bring so much more to any Vietnam War themed maps.
    Share this post

  4. #4
    Brimtown's Avatar Senior Member
    Join Date
    Oct 2005
    Posts
    1,934
    #5 was a staple feature in the original Far Cry Instincts, in the form of tree traps.
    Share this post

  5. #5
    i wanted to make a trap too and some crates from the bombs but was all in another maps... only the traps aren´t traps and that would be a good idea!
    Share this post