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  1. #11
    any time i try to use it i get hit by more attacks or the enemy is way outta range
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  2. #12
    Originally Posted by JadeBosson. Go to original post
    any time i try to use it i get hit by more attacks or the enemy is way outta range
    I agree with this. I think Hidden Stance definitely needs tweaking so that it dodges better. I am surprised by being struck while going into HS more often than it is successful. I need more experience, sure, but most other heroes I have an easier time dodging with. It just feels as if something is wrong with HS.
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  3. #13
    UbiInsulin's Avatar Community Manager
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    Originally Posted by HypertoastHP Go to original post
    as a nobushi mains i gotta say nobushi deserves a buff as she is useless in high levels and against broken characters such as nobushi centurion gladiator etc..
    warden is no bad high levels and hes getting his buff so why not nobushi??
    Any specific changes you'd like to see made?
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  4. #14
    Originally Posted by Fairemont Go to original post
    Why are you playing Nobushi and not using Hidden Stance? 85% of her content is based off hidden stance! You lose the majority of your power that way.


    Its like saying, I am conqueror but I will never once use his shield bash.
    Except shield bash doesn’t come with a hefty stamina penalty.
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  5. #15
    Originally Posted by UbiInsulin Go to original post
    Any specific changes you'd like to see made?

    Start simple with all neutral lights 500ms and same damage.

    Add dodge properties to sidewinder and undodgable to cobra strikes.
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  6. #16
    Originally Posted by Fairemont Go to original post
    Start simple with all neutral lights 500ms and same damage.

    Add dodge properties to sidewinder and undodgable to cobra strikes.
    +1

    She really needs some love, its disheartening to play her right now
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  7. #17
    Something that has always bugged me since the parry changes is that any parry is treated the same in regards to the range ie parrying a Nobushi is no different to a Centurion.

    An interesting and kinda odd suggestion (and by no means meant as a full fix). What if the Nobushi gained a damage reduction vs any parry punish attack as a means to give her some kind of balance for long ranged but slow, easily readable attacks?

    Im not a fan of everyone getting 400ms attacks to "balance" parrying.
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  8. #18
    HS issues:

    -Too much stamina consumption.

    -Stamina starts to recover good 3-4 seconds after returning to neutral state.

    -Usually getting hit by enemy's second light attack before I can launch a light attack myself.

    -Kick doesn't have HA - gets interrupted easily.

    -Enemy just takes a step back after seeing HS and thats it. Nothing I can do.

    Her top light is as fast as Cent heavy. Slow attacks.
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  9. #19
    Hidden stance is perfectly fine where it is. She is a defensive character and it is to be used defensively as a potent counter-attacking tool. The stamina recovery is a nuisance, but a necessary one for some an indomitable tool.

    Most of these other things are learning when and where to use hidden stance and kick.


    Her top light, currently, is both slower and more damaging than her side lights. It would go a long way to making her three-poke combo viable if she had more than two options for attacking with it. Other than that, Hidden Stance definitely should remain as it is. Its already on the verge of overpowered and the only reason it isn't is because Nobushi doesn't have tools to abuse it hard enough.
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  10. #20
    UbiInsulin's Avatar Community Manager
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    Thanks all for getting back to me with some more detailed suggestions!
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