After latest patch, Raider's fury is bugged. When you're fighting against 2 or 3 characters and you hit one of them with light/heavy/stunning tap and then you switch targets who are right/left/behind and throw a Raider's fury this last one can:
1-Hit everybody around in a really weird 360 spin. (Was not like this before the patch).
2-Hit the characters on range but not making demage.
3-The hit goes to nowhere and nobody gets hit even if they're on range or they don't dodge properly. (The tracking is bad).

This mix up worked fine before the 1.25 patch.

Raider's fury is now weird in terms of timming, animation, camera angle and tracking. Please look at it.

I don't want to show off, but I'm a 50 rep Raider, so I'm pretty sure of what I'm talking about and I know how to do that mix up in the optimal way, and this problem didn't exist before 1.25 patch.