I really liked the Viking one in this batch. Considering how Vikings have got the short stick with Buffallo, I am quite happy with Boar and now this one.
My one problem is that they look horrible on characters without a bulky helmet. Looks great on Raider/Valk/WL, but ridiculous on shaman from behind (which is the view of point for player). They need to work more on how it looks from behind.
Rly?
Ok for the execution, but it just feels dumb and out of place...all the water? why?
Radiance, is my mainf effect, its cool, clean, and it server the game context...most of other stuff seems to much, too crazy.
Some logical, yeat easy to make effects arent implemented yet, like Dripping blood from weapons.
dont need to be flashy, keep it simple yet cool
I like the flashy stuff but i totally agree that we need more options, some heroes i would like to have a more realistic feelingOriginally Posted by wolfman25br Go to original post
You know what's the problem with the new vikings'mask? Its name: it is called Nidhogg, and it shows the head of a sea serpent, with bubble and sea grass effects. But Nidhogg isn't a sea serpent: he is the serpent that lives around the roots of the Yggdrasil (the tree of life in the northern mythology), biting them and weakening the tree.
like this:
They confused him with Jormungand, the sea serpent who surrounds the human world biting his tail, keeping the sea from flowing off the edge.
this guy here:
So yeah.. that's kind of silly. Maybe they should correct it.
Yeah the Buffalo was pretty awkward hahaOriginally Posted by Mia.Nora Go to original post
And yeah, i thought the Knight one was pretty badass as well (especially liked the sound, whatever he's saying).
But after i took another look and checked the backside it looked like a plastic halloween mask...