Originally Posted by tbtstt82 Go to original post
Glad I am not the only one who reached the same conclusion about the helicopters seeming like drones with the new flight controls! I have stuck with the new flight control option as you get the precision (and crosshair) that was missing from the original control scheme. That said - and as you have already pointed out - the original controls did have a good feel of weight which you don't get with the new scheme.

The car/bike handling I personally think is alright. It's not amazing, but it's not terrible either.
Yeah, the lack of options to change the handling of vehicles is also a problem IMO. ....I tried adjusting what little was provided. Same could be said about the player movement, aiming, etc. I prefer more linear transitions and there's no way to change that.. ....and you can't change bad physics with controls regardless.

As for the vehicles, at least on PS4, they feel numb and delayed to me. While relatively slight in most of the vehicles this can certainly be felt in the APC.

While more complex, vehicles in games like GTAV, BF4, etc. feel fine to me and actually fun once you get past any learning curve. I just think that if you're going to have vehicles in a game especially when they are a big part of how your players will get around your open world, you should at least put more effort into them. ....maybe even take note of what the competition is doing.

....but again, these flaws in the GRW vehicles were not something I couldn't get past (unlike FC5). They were "good enough" to me albeit not exactly what I would call "fun" (personally).