I would like to discuss knights feats I mean is it really necessary for them to have most powerful feats from all? I can't even count how many times my team was in major lead and after enemy team gets 4th feat its gg for them. Its not about skill but only about who has more knights in team. This is really stupid feat which one shot your whole team since currently dominion is more or less gang fest. It means all players are mostly on one site then it begins - grande - grande - all stunned and then catapults = mission accomplished. Everyone are salty about shugo hug or shaman bite but those moves don't one shot your whole team. Can you explain me why ubi? I mean what is point to even play dominion?
If you are talking about vikings 4th feat its joke vs catapults + granadesOriginally Posted by Fairemont Go to original post
Well, bombs. But when you fight with vikings, you have traps everywhere. When you fight samurais, you have smoke everywhere. And same as bombs it's all annoying. And if you think bombs better, than traps or smoke, you deffenetly can't use traps and smoke.
About 4th feat, I believe the only useless thing here is archers of Japan.
There are PLENTY of OP Feats in the game that break the "Fight for a win" thing. Please, have a look in this Thread here (even with Ubi response): https://forums.ubi.com/showthread.ph...quot-soon-quot
We really discussed this enough times now. Just wait and see if Devs really listen to the Community.
That's not true at all man. Traps don't oneshot whole team they are annoying sure but not gamebraking as catapult.Originally Posted by SpaceJim12 Go to original post
Thx for response man I am fine with most feats right now only catapult is like from different galaxy an its dmg should be really nerfed at least on the lvl of viking flaskOriginally Posted by Charmzzz Go to original post
The damage is fine, all the catapults need is a slight increase in the delay of when the catapult is called to when it hits. That means yes, its high damaging but you have a chance.
Grenades need a nerf to damage and AoE. The stun one should do no damage. There should also be a delay in which grenades, from any feat tier, can be thrown in succession.
Also please don't compare the feats of Knights and Vikings to those of the Samurai... Samurai feats are some of the weakest when compared to the other two.
Except Kiai which is pretty much a no-brainer and ready almost every fight... Wait, Kensei UB feat is ridiculous as well. Nobushi Fire Trap is strong af, too. There are plenty of "fkc it" Feats in the game, they all deserve a Nerf imo... Or be completely removed.Originally Posted by Kryltic Go to original post