Feedbacks
UI's looking good and clean, but performs generally slower than TC1 does
Drift feels more challenging and fun, which is positive in a way, but is painful to steer with in another, it's heavy and sluggish. Countersteering is too direct, even with the slightest input possible (I had all driving assists disabled, played with Xbox controller), and handbrake still penalizes and slows me down at releasing it, it still doesn't help
Bikes' steering responsiveness is uneven between specs, and street racing bikes are the most unpleasant of the subject. They feel too heavy and steer like trucks, which ruin the fun in the turns
Notes/bugs
Clutch key mapping is not working
Livetrack tools keeps "tracking" although I'm in the photo or video editor, or paused the game, and we lose our 10 minutes for nothing
And again, it's an audiophile speaking here, fix the shifting sounds of the cars, it does not fit the standards and most of all, it ruins the new engine samples. Bikes shifting sounds are fine, so it'd be better applying that kind of "system" to vehicles
Once again, Koenigsegg Regera's exhausts are wrong, currently flames come out of the hot air outtake. Real exhausts are shown by red arrows here <- [EDIT]it has been fixed, don't pay attention
Suggestions
Livetuning vehicles without pausing the game
Remove transition when unpausing the game, most of the time I can't see where I'm going because of the transition and hit the wall, a simple fade out will work out