🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #21
    flrt.'s Avatar Banned
    Join Date
    Sep 2017
    Posts
    55
    Originally Posted by heraklid
    Because if you need a heal you are good as dead
    That doesn't sound like balanced RPG-lite PvP to me.

    That sounds like a lot of people aren't going to have any fun in PvP. Especially those who aren't "good" right now.

    Did you play the DeadEye metas?
    And you don't want players to heal?

    Rough.
    Share this post

  2. #22
    Healing should, at the very least, be severely reduced in combat. Given the notion of reduced TTK, healing in combat could be capped at e.g. 10% of health every second and would get completely cancelled if the player got shot.

    The current meta of running around, shooting heals around, dumping support stations and having 40% instantheal available almost all the time absolutely has to be done with. There is merit to all of the "baiting" and movement, but it ultimately creates an extremely chaotic and unpleasant experience to at least one party involved.
    Share this post